Author Topic: Killstreaks, MultiKills, Dominations, and Revenge [[RTB Approved]] V2.0.1  (Read 7527 times)

Killstreaks, MultiKills, Dominations, and Revenge

Version 2.0.1

Description

+Killstreaks
-Killstreaks when you have above 2 kills
-lovey animated centerprint fly-in text
-32 Different killstreak titles
+Multi-Kills
-5 Different Multi-Kill titles
-Displayed beneath your killstreaks
-2 Second multi-kill window
+Dominations and Revenge
-When you kill the player atleast 3 times you begin dominating them
-A message is displayed to both of you
-The player you're dominating can get revenge by killing you
+Chat Messages
-When you get a killstreak
-When you get a Monster Kill (6+ multi kill)
-When you die with 40 kills or more
+Rtb Prefs
-Enable/Disable Killstreak Mod
-Enable/Disable Chat Messages

Download
3.3 kB, Direct Link, Returntoblockland.com

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Change Log

Current Version
v2.0.1
-Fixed chat messages appearing for killstreaks when disabled

Older Versions
v2.0
-Fixed game breaking bug where you couldn't spawn if you had one of the following enabled:
    +Suppot_New_Rewards
    +Server_Killstreaks
    +Server_Rewards
-Added Killstreak Chat Messages
    +Chat Message when you get a killstreak
    +Chat Message when you get a monster kill
    +Chat Message when you die with 40 or more kills
-Rtb Pref for Killstreak chat messages
-Flashy killstreak messages once you get over 30 kills
v1.0.2
-Few minor bug fixes
-Cleaned up code
v1.0.1
-Added death killstreak messages
v1.0 Release

Planned Features
-Reward system
     -Custom weapons
     -Multiple Rewards w/ prefs
-Highest killstreak record
-Global kill counter for amount of people who have been killed on the server
« Last Edit: November 30, 2012, 08:13:46 PM by swollow »



I really think that some killstreak rewards would be very easy and sorta cool.

I really think that some killstreak rewards would be very easy and sorta cool.
elaborate


okay well you guys think up a ton of killstreak rewards and I'll implement some of them

RTB prefs so we can adjust # of kills and reward

airstrike weapon?
extra weapon (as defined in prefs)?
temporary playertype switch (time and playertype defined in prefs)
>>invincibility (time defined in prefs)
Point reward (for those games that already have stores)


Add assists
You only get a killstreak for the kill, assists don't count

RTB prefs so we can adjust # of kills and reward

airstrike weapon?
extra weapon (as defined in prefs)?
temporary playertype switch (time and playertype defined in prefs)
>>invincibility (time defined in prefs)
Point reward (for those games that already have stores)
kay


I agree, this at least needs a assist system before one can truely replace this. I'm using Spaceguy's assists, but then again as a random question is if it's compatable that'd save time :P

I agree, this at least needs a assist system before one can truely replace this. I'm using Spaceguy's assists, but then again as a random question is if it's compatable that'd save time :P
assists are a whole different thing, its compatible, just the person who got the last shot gets the killstreak, that's how it is in most fps games aswell

okay well you guys think up a ton of killstreak rewards and I'll implement some of them
Just add events, we can use those events. OnKillStreak3>Player>Additems>Rocket L[1]

OnKillStreak10>Player>AddItems>FatMan[1]