Author Topic: The Blocking Dead [Sponsored by LUBHOST]  (Read 6856 times)

Yeah, I fixed the bug for when I leave the server.
And when the zombies are in packs, they're deadly... a bit like in the show.
If you find a stronghold, you can camp out there and roleplay, maybe even form a bandit gang and kill other players.
I really want to focus on new areas, I have a few free days off college coming up so I guess Ill work on it then :)

I see, well good.
Some starting up troubles are okay, always happens. ;)
And indeed, the zombies strength is quite fitting.

i touched a normal bot and died instantly     


:(

Looks good already, and I haven't even been in.

The idea of currency and a bounty system kinda bugs me, but then again, I haven't been in.

Keep up the good work. ;)


EDIT: I just read lordicain's post. I agree with him. A suggestion that might fit what he is looking for is this: strip away the currency and the reward-part of the bounty system, but allow it to "mark" you down if you kill someone, that way it forces the killer to flee and become an nomad.

The currency just doesn't make sense because all of civilization has fallen, so currency is worthless. The only way of possessing items in a world like this is referring back to cultures centuries ago that used a bartering system.

Barting, to me, just makes more sense and better roleplay then having paper money that you can't really do anything with.
« Last Edit: November 26, 2012, 03:45:50 PM by Joffrey »

i touched a normal bot and died instantly     


:(
And the "Worst survivor in a blocky zombie apocalypse"-award goes to.... ;)
Looks good already, and I haven't even been in.

The idea of currency and a bounty system kinda bugs me, but then again, I haven't been in.

Keep up the good work. ;)
The bounty system is okay and they have thought a bit about it by making a "wanted"-poster in the safe area.
You can click this to see how you can view the wanted people.
It should display who is wanted (text-wise) when you click it, but this works as well.

As for how the bounty system works currently, it needs some tweaking.
Sometimes you can accidentally kill someone who is also attacked by a zombie horde (totally didn't happen to me :P) and then you immediately are marked.

Maybe warn the player first (when he shot and/or killed another player) and if he/she kills someone after that mark them?

Anyone joining to help with BETA will be rewarded with some of the Legendary weapons that are seen in the TV series..
-Daryl's Crossbow
-Rick's Revolver
-Michonne's Blade
I have to revive my trying to assist you.

The bounty system is okay and they have thought a bit about it by making a "wanted"-poster in the safe area.
You can click this to see how you can view the wanted people.
It should display who is wanted (text-wise) when you click it, but this works as well.

As for how the bounty system works currently, it needs some tweaking.
Sometimes you can accidentally kill someone who is also attacked by a zombie horde (totally didn't happen to me :P) and then you immediately are marked.

Maybe warn the player first (when he shot and/or killed another player) and if he/she kills someone after that mark them?

Yeah, exactly. Making an actual working bounty system seems just too hard, in my opinion.

I agree; the poster is a great idea. To add to it, have an administrator moniter situations where somebody deliberatly "kills" someone so he can then modify the poster and place the killers name.

Although, you have to consider the communication aspect of it. If two people go off on whatever it is they're doing, and one murders the other for reasons unknown, then because nobody is around, and no form of long-distance communication is at hand, he could just lie when he gets back to camp that something horrific happened to ther other survivor. He'll eventually be caught, but in the the meantime, he'll have suspicion placed on him for a long time, even more if they were bitter rivals. It all adds up to more intense and mysterious roleplay.

Yeah, exactly. Making an actual working bounty system seems just too hard, in my opinion.

I agree; the poster is a great idea. To add to it, have an administrator moniter situations where somebody deliberatly "kills" someone so he can then modify the poster and place the killers name.

Although, you have to consider the communication aspect of it. If two people go off on whatever it is they're doing, and one murders the other for reasons unknown, then because nobody is around, and no form of long-distance communication is at hand, he could just lie when he gets back to camp that something horrific happened to ther other survivor. He'll eventually be caught, but in the the meantime, he'll have suspicion placed on him for a long time, even more if they were bitter rivals.

I came up with the concept for the wanted mod, TomTom quickly whipped it up.
Forget the money system, I am gonna add that later, but at the moment it just makes you "wanted" when you kill someone, your name goes from green to red when you're wanted.
you can also view people who are wanted near you by typing /wanted
great feedback, it really does help.
I really want to find some builders with the same style with me, to help for the new areas. I will release some new areas in a week. hopefully will have about 3 or 4 more areas by then.

I came up with the concept for the wanted mod, TomTom quickly whipped it up.
Forget the money system, I am gonna add that later, but at the moment it just makes you "wanted" when you kill someone, your name goes from green to red when you're wanted.
you can also view people who are wanted near you by typing /wanted

That makes sense. If somebody accidentally kills someone, then they can ask you to clear their name.

Still have to consider my example, though.

That makes sense. If somebody accidentally kills someone, then they can ask you to clear their name.

Still have to consider my example, though.

Yeah, nice idea... but if you kill someone then its your fault really. Should be more careful with your weapons :)
I am too lazy to beg TomTom to make a forgiving system.

Yeah, nice idea... but if you kill someone then its your fault really. Should be more careful with your weapons :)

True dat, bro.

Anyway, will the beta be up today?

True dat, bro.

Anyway, will the beta be up today?
Its been up for about 4 hours now :)
got about 20 players on it at the moment

Its been up for about 4 hours now :)
got about 20 players on it at the moment

[!]



I need to get my stuff together and get on there! :D

The server is called 'The Blocking Dead's RPG'

Stay in the house, Carl.