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Author Topic: Chrisbot6's Renderman Mod - v3 Released!  (Read 163472 times)

Yeah. I disabled kicking and it worked fine yesterday. Now, today, I can't find the Renderman Detector Item and he won't kill me when I look right at him.

Bugs everyone else has been having basically. Should I reinstall?

Yeah. I disabled kicking and it worked fine yesterday. Now, today, I can't find the Renderman Detector Item and he won't kill me when I look right at him.

Bugs everyone else has been having basically. Should I reinstall?
I would of reinstalled mine if it was not working.

Yeah. I disabled kicking and it worked fine yesterday. Now, today, I can't find the Renderman Detector Item and he won't kill me when I look right at him.

Bugs everyone else has been having basically. Should I reinstall?
Can't reproduce this one

Try deleting Brick_Haloween so the launcher redownloads it, you might have the old one

Can't reproduce this one

Try deleting Brick_Haloween so the launcher redownloads it, you might have the old one
I reinstalled, and it worked fine. Haven't tried it since then and won't be able to for a bit, so if it happens again I'll try that.

Version 2.1 is out!

Changelog:
Code: [Select]
- Fixed datablock/package conflicts
- Added a model to the detector
- Added an icon to the detector
- Fixed lights never coming back on
- Fixed console errors
- Changed some sounds to mono format and made the Renderman long distance sound a bit more distorted
- Added detector output
Unfortunately there are still some mods that conflict with this one. These include:
- Gamemode_zombie by Rotondo - messes with the AIPlayer class and makes the renderman killable (You might want this to happen, I dunno)
- Event_Bots - same as Gamemode_Zombie
- Support_Persistence - Rejoining players end up frozen (Quickfix - ctrl-k)
« Last Edit: December 07, 2012, 02:30:06 PM by chrisbot6 »

oh god this is great
but i didn't have my sound on while playing.

I'm about to launch a test version of my renderman map if anyone wants to join there welcome to.

This mod is amazing.
It really is.
Very good job! I definitely will be on the server.


On Kenko's server
-Image spam
Lol that looks really fun to do but quite scary.
« Last Edit: December 07, 2012, 03:01:34 PM by yoshiplush2 »

On Kenko's server
/lolsnip
Added to OP, ty :D

Also: If anyone wants to try the mod my server is up RIGHT NOW.
« Last Edit: December 07, 2012, 03:19:58 PM by chrisbot6 »

This mod is loving amazing.

This mod is loving amazing.
I have too agree big time with that.

Version 2.1 is out!

Changelog:
Code: [Select]
- Fixed datablock/package conflicts
- Added a model to the detector
- Added an icon to the detector
- Fixed lights never coming back on
- Fixed console errors
- Changed some sounds to mono format and made the Renderman long distance sound a bit more distorted
- Added detector output
Unfortunately there are still some mods that conflict with this one. These include:
- Gamemode_zombie by Rotondo - messes with the AIPlayer class and makes the renderman killable (You might want this to happen, I dunno)
- Event_Bots - same as Gamemode_Zombie
- Support_Persistence - Rejoining players end up frozen (Quickfix - ctrl-k)
Hmmm. I think there's a possibility that you could add a script to fix the bot death thing (or at least give him a metric forgetton of health)

Strangely enough, im going to be downloading slender 7th street along with this.  :panda: