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Author Topic: Chrisbot6's Renderman Mod - v3 Released!  (Read 147661 times)

Can you replace the Minecraft sounds with some sounds from
soundbible.com
it has lots of sounds, don't worry


On Kenko's server
[img]http://2.bp.blogspot.com/-rxgoc7R8qdU/UMJFuS1HNPI/AAAAAAAABsg/T_z4hENWOvw/s1600/Blockland_00980.png[img]
[img]http://2.bp.blogspot.com/-9LgWbXJAFQE/UMJFwXWirmI/AAAAAAAABso/SrlrhvLhGz4/s1600/Blockland_00981.png[img]
[img]http://3.bp.blogspot.com/-g_vey-Wi7cI/UMJF4aERaJI/AAAAAAAABtA/ja5S9yf9-yE/s1600/Blockland_00984.png[img]
[img]http://4.bp.blogspot.com/-ag6GmeMkMEs/UMJF58Q0OvI/AAAAAAAABtE/Vwvy8tOovl8/s1600/Blockland_00985.png[img]
[img]http://1.bp.blogspot.com/-FjFi9b1xD8I/UMJF2A6rzwI/AAAAAAAABs4/RNdaTzZjOmQ/s1600/Blockland_00983.png[img]

And a video of the moment (i'm kenko)

http://www.youtube.com/watch?v=tXn4Lz9NNnU


Coming in v3:
Code: [Select]
- More renderman types
- More RTB prefs
- More sounds
- Thermo Camera item (goal - photograph all types of renderman from a safe distance)
- Proper Flashlight item
- Needle moves on detector
« Last Edit: December 08, 2012, 01:39:30 PM by chrisbot6 »

Can you add detection for glowing bricks? When the lights are shut off and you're in the dark, there's usually still glowing bricks where the lights were.
« Last Edit: December 08, 2012, 09:59:59 AM by The Panic »

Can you add detection for glowing bricks? When the lights are shut off and you're in the dark, there's usually still glowing bricks where the lights were.
That oughta be optional though, sometimes glowing bricks are used to indicate what can be "interacted" with.

no seriously what is the point of this
i tried playing it for 15 minutes

i saw some random faces really far in the distance and at one point a bot spawned inside a brick around 20 studs away
i tried using the renderman detector and all it did was occasionally beep faster with no significance to the actual world

when does it actually get scary

no seriously what is the point of this
i tried playing it for 15 minutes

i saw some random faces really far in the distance and at one point a bot spawned inside a brick around 20 studs away
i tried using the renderman detector and all it did was occasionally beep faster with no significance to the actual world

when does it actually get scary
You have too walk around and stuff then he will randomly spawn in front of you or make wired sounds.

You have too walk around and stuff then he will randomly spawn in front of you or make wired sounds.

I did walk around.

I did walk around.
The script's pretty random. If you want you can modify it and make stuff more likley.

Hopefully I don't seem demanding, but could you please add a separate version with toned down static for when render is about to kick/kill you?

Got more screenies. Put them into the OP. Lol two appered.









I was Remote-controlling a helicopter. If you look at the fire station roof, you will see him behind me.
« Last Edit: December 08, 2012, 06:48:22 PM by Theepicman »

That oughta be optional though, sometimes glowing bricks are used to indicate what can be "interacted" with.
I always figured pearl and blinking FX paints were commonly used for that kind of stuff, but there are probably plenty who use glow instead. Having this as optional would be just as fine though. And besides, one of the best things about this mod is that it requires no setup, which is why I'm asking for this.

I found a Creepy bug with this, I disabled this mod and Started a singleplayer server Then i loaded my room so i could take a screenshot of me sleeping at night with a Demon version of me watching, After a few seconds I saw that renderman bot on top of me!