Author Topic: RTB Dedicated Hosting Service - Service Closing  (Read 361244 times)

Saving seems to forget-up when the bricks have no "brick path" downwards.

I'll look into that alongside the other auto-saver improvements.

Hi, I sent an e-mail to support@returntoblockland.com 3 days ago about my RTB account, i'm just wondering if you guys received it?
Edit: Thanks for the help guys, my server is up and running now :)
« Last Edit: July 07, 2013, 03:35:45 AM by alex dude »

So I found out the reason I was getting that IDat error. It was the Print_2x2_Monitor3 add-on. Not even sure how it got there (is it default? If so, may wanna look into that).

Why does the rDNS for ny03 (209.159.159.78) point to "nj.devnode.com", a non-existent name?

Why does the rDNS for ny03 (209.159.159.78) point to "nj.devnode.com", a non-existent name?
The most obvious (and correct) answer is because we haven't bothered to ask for an update to the rDNS record as it achieves absolutely nothing.

I have auto-save enabled on my server, but it auto-saves ALL the bricks as MINE.



So I found out the reason I was getting that IDat error. It was the Print_2x2_Monitor3 add-on. Not even sure how it got there (is it default? If so, may wanna look into that).
Yes, it's default.

I think I'm going to grab a server again later today, €4,50 is nothing for such a great service.

I have auto-save enabled on my server, but it auto-saves ALL the bricks as MINE.

Does the save differ from what you get if you save manually? If so could you send me your correct save file and I'll test it out? As far as I know the auto-saver behavior should match the default Blockland save behavior but I'd like to know if that's not the case.

We'll also be releasing a modified version of the Blockland saving soon which will save brick ownership more effectively which would probably help you out here regardless of the above.

I think I'm going to grab a server again later today, €4,50 is nothing for such a great service.

Thanks, that's great to hear.

Does the save differ from what you get if you save manually? If so could you send me your correct save file and I'll test it out? As far as I know the auto-saver behavior should match the default Blockland save behavior but I'd like to know if that's not the case.

We'll also be releasing a modified version of the Blockland saving soon which will save brick ownership more effectively which would probably help you out here regardless of the above.
I did a manual save and downloaded an auto save.
I saved the manual WITH OWNERSHIP and loaded it on a test server WITH OWNERSHIP.
But when I loaded it, ALL the bricks were MINE.
The auto-save also loaded as ALL MINE.

(No, it was not a LAN server.)

CORRECTION:  SOME of them are loading correctly, but most of them are not.
« Last Edit: July 11, 2013, 11:39:35 AM by Clone2 »

i'd appreciate some options for the auto saving, as well as a manual save button also

i'm thinking like brick ownership and wrench events and stuff, and loading as the host or saved owner. Environment saving would be nice too, and an environment editing module in there

manual save button will save as an autosave or be toggleable for that

I keep getting my god damn console deactivated and I need to use it.

Yeah I'm going to roll back the console deactivation stuff as it's a bit too sensitive at the moment as you can tell. That should be done in the next 10 mins or so but I'll confirm here.

Edit: done. Note that you'll need to shut down and start your server for this to take effect. A reboot won't be sufficient.
« Last Edit: July 12, 2013, 03:32:53 PM by Ephialtes »

My servers up but not on the player list.

Whenever Pecon's server tries to load bricks without him having been there (e.g. the automatic process right after a crash), we get:
ERROR: ServerLoadSaveFile_Tick() - $LoadingBricks_BrickGroup does not exist!
0 / 0 bricks created in 0:0-0.1

If I join the server, reload manually (which creates a brick group for him), clear, then reload externally, it works.