Small UpdateHi guys, so today I've been gently pushing out a new update for various parts of the service which is mostly bug fixes. Here's the list of items being deployed:
- Chat logs now function correctly.
- Server uptimes should no longer get stuck at 1 second.
- If your console output exceeds a certain rate you'll be warned and it may be disabled, read more here.
- Better detection and reboot behavior when a server crashes with 100% cpu use.
- Cases where the player list on the server chat page would be empty are now fixed.
- Character encoding issues preventing players with utf8 characters in their names from appearing on the activity stream are resolved.
- Console logs are now properly archived when the server is forced to shut down.
- Monitoring added on nodes to catch instances of wrapper jailbreaks.
- Changes made to add resilience to resource reporting on nodes.
- New FAQ page here.
One word on the console output disabling - I feel like the rates have been set fairly liberally (it should be around 3 lines per second for a warning, 6 lines per second consistently for output to be disabled) however if you're having to deal with this a lot please discuss in this thread and we'll work out a better limit.
Please note in order to fully update you only need to stop and start your server (a reboot isn't enough). You can of course update at your own convenience - all functionality should continue to work until you choose to update.
As ever, if there are any issues then please raise a ticket and we'll sort that out.