Author Topic: Bot Events - v11, redownload.  (Read 21086 times)

This will be useful for bvb.

This will be useful for bvb.
I don't think this would work for that concept because these bot's paths are too linear.
But hey, what do I know?

haha
today Port made bots that actually go in cars and drive on roads and if you go infront of them they stop. These bots drive around corners really well and just wander around the roads (in cars of course). And it doesn't use nodes (its also super fast)

also he made a sidewalk bot mod that goes and walks around side walks. it uses nodes but still, looks cool.
It does use nodes ...?


haha
today Port made bots that actually go in cars and drive on roads and if you go infront of them they stop. These bots drive around corners really well and just wander around the roads (in cars of course). And it doesn't use nodes (its also super fast)

also he made a sidewalk bot mod that goes and walks around side walks. it uses nodes but still, looks cool.
So um.. are you ever going to address the truck load of things said right above you on that same page?


making many bots constantly die causes the server crash
Do bots still just drive off in one direction if they are in a vehicle even if they aren't suppost to go in that direction like the last Bot_Events did?
do the bots still function correctly when the owner is not in the server?
did you ever fix onbotspawn>bot/player>instantrespawn
Are you gonna fix /applyav so that the face can be set


Can you fix the issue where you have to do applyAv twice to get its face, and when you do it a second time it creates a long line of set brick red in the events.

That ^

Also, SetBotCrouching broke for some reason, could you fix it?

AI.cs has a syntax error on line 514.

I'm sorry for bumping this but I needed to bring it up.
Fixed it.
« Last Edit: January 03, 2013, 07:14:23 PM by Axolotl2 »

Hey Brian. I was wondering if you would make an event that would let us change a bots appearance more easily? Like onbotspawn-changeApperance then it would bring up the avatars customization menu.

Hey Brian. I was wondering if you would make an event that would let us change a bots appearance more easily? Like onbotspawn-changeApperance then it would bring up the avatars customization menu.
That seems pretty pointless considering you can go into the avatar menu, switch up your person, and type /applyav?

That seems pretty pointless considering you can go into the avatar menu, switch up your person, and type /applyav?

If you have multiple bots that you want to look different that won't work so well.

Hey Brian. I was wondering if you would make an event that would let us change a bots appearance more easily? Like onbotspawn-changeApperance then it would bring up the avatars customization menu.
That'd mean a client add-on to modify/add a GUI if I recall correctly, it's a lot more work than it's worth, just use /applyAV.

That'd mean a client add-on to modify/add a GUI if I recall correctly, it's a lot more work than it's worth, just use /applyAV.

I'm not on my computer right now but wouldn't that set all the bots as my avatar?

You must've fixed something important! This still isn't failbinned!