IIRC, you'll need to change projectileObject.lifetime or projectileObject.lifetimeMS.
Not sure what exactly you mean, though. Are you talking about the moving projectile or the ball on the ground?
$Game::Item::PopTime=30000;I think that they turn into items when they stop moving, so using this command will set the lifetime of dropped items to 30 seconds (Or less if you want).
Does that console code apply to all items?If it does, could someone make somekind of handy add-on what toggle's the item disappear time with a changeable pref?