Author Topic: How to modify Item disappear time?  (Read 1318 times)

I would be so happy if i would know how to make the Ball's Mod Item's disappear time a little bit longer...

Can you help?

IIRC, you'll need to change projectileObject.lifetime or projectileObject.lifetimeMS.

IIRC, you'll need to change projectileObject.lifetime or projectileObject.lifetimeMS.

Not sure what exactly you mean, though. Are you talking about the moving projectile or the ball on the ground?

Not sure what exactly you mean, though. Are you talking about the moving projectile or the ball on the ground?

I mean, I want to adjust the time when the ball is thrown, after that it disappears after amount of time if not catch'd.

Then use the ones Port provided.

$Game::Item::PopTime=30000;

I think that they turn into items when they stop moving, so using this command will set the lifetime of dropped items to 30 seconds (Or less if you want).



Does that console code apply to all items?

If it does, could someone make somekind of handy add-on what toggle's the item disappear time with a changeable pref?

Does that console code apply to all items?

If it does, could someone make somekind of handy add-on what toggle's the item disappear time with a changeable pref?
It does, and someone already did. It's on RTB, I think it's called gameplay preferences or something.