Poll

How do you want Rykuta to wrap this up?

Finish up with the 12 or so models already made, and release as a public set.
32 (43.8%)
Backtrack and grab a bunch of old models and mix and match with new to release the full 24+ weaponset you guys have been expecting.
36 (49.3%)
Release all finished codes to the public without doing anything to the current set, let the fans sort things out the way they want.
4 (5.5%)
Other, please post.
1 (1.4%)

Total Members Voted: 73

Author Topic: Hells&Khain Weaponry  (Read 224097 times)

how many guns have you made on estimate

how many guns have you made on estimate
right now i have finished the pistols lol

like 8 i think

right now i have finished the pistols lol

like 8 i think
gun models i mean

gun models i mean
yeah
i've been remaking the entire thing






ok so i want all the cold critics in here

cold sucks, it makes my nips pointy

You know what you need, Khainy?

an AutoMag



A semi-automatic chambered in .44 that isn't a Desert Eagle, predominantly seen in Sudden Impact

best

A silencer wouldn't work on a revolver correct?

there was this one Python that had a specially constructed cylinder that worked as a suppressor but traditional ones wouldn't work on most revolvers, yeah
but who even cares it looks cool

ok, just checking cause I was calling my friends stupid.

Hey HK isnt working for me!!! the bullets keeps on going into negative!

Example : -30/25

I disabled T+T and all thing I thought that ran on T+T, STILL not working, Please help!

Hey HK isnt working for me!!! the bullets keeps on going into negative!

Example : -30/25

I disabled T+T and all thing I thought that ran on T+T, STILL not working, Please help!
you might have a T+T based weapon pack enabled, disable it.
console log please

also yeah the automag is cool, i'll think about it
« Last Edit: November 20, 2013, 05:13:00 PM by Khain »