nice weapons, i cant wait to try them.
reloading doesn't work. why is this?
If you are refering to the RTB pref, originally it was going to be toggleable, however, I never got around to actually implementing that, hehe.
As for the codes, they are currenlty (and debatably, as I've never actually checked) incompatable with any other weaponset that has ammo or reloads. (Simply because this system completely redoes and fixes said previous versions, it's like running version 2.0 and 0.8 at the same time, and expecting both to work.)
Granted, with the quantity of arms, I don't think you'll really need other weaponsets.
I tried these out, and they aren't bad, but a lot of them seem to just be subtle variations of previous weapons.
Each weapon has a little RYG_Description tag, they are unimplemented but describe the differences between each weapon. Some weapons are balanced, some are designed to stuff bullets, and some are designed to have big clips. Variety, but not too much so.
See our next pack if you want huge differences with guns :3