Author Topic: Ludum Dare!  (Read 2569 times)

That game was made for Ludum Dare 2 times ago...
I know, i'm saying he might make another game similar to minicraft.
Nope, been done.
http://playminicraft.com/
was saying he was going to make another like minicraft.

hah people yelled at me irl and then i went to bed. :(

i'm back now, though. here's some screenies of my work, all in C++ w/ SFML:




i'd say i'm about ~50% done. i've still got like 30/48 hours though.

first thing that pops into my mind
''Jesse, we got to cook.''


remove your attempt at humor and add in some breaking bad quotes instead

will go over much better

I really wish I saw this topic yesterday, I would've started.

Trigun, Zack0Wack0, Clockturn, Shadowbeing, SolarFlare, and myself are making a game.

https://github.com/centhra/ld25
I'm enjoying watching the progress on this, I have been from the beginning and it's looking quite interesting.  Keep it up I can't wait to see it finished!

I've decided I'll do this under the ludum dare jam last second

I can't even dream of doing it alone, however.
Does anybody like to help?
« Last Edit: December 16, 2012, 12:10:23 AM by Evar678 »

remove your attempt at humor and add in some breaking bad quotes instead

will go over much better
no because that wouldn't be a good help menu then, would it?

Trigun, Zack0Wack0, Clockturn, Shadowbeing, SolarFlare, and myself are making a game.

https://github.com/centhra/ld25

Our game is actually getting somewhere. Now that all the backend systems are done the game will become increasingly more fun to play, so I invite you guys check it out over the course of today and tomorrow to watch the progress on the front end of the game.

ok. i lost a bunch of source code and now i don't have any time to retrieve it or finish the last features.

i'll just make this a jam game while i take a break because i'm really sad.



How come Trigun always gets stuck doing pathfinding?
« Last Edit: December 16, 2012, 06:24:10 PM by Trinick! »

How come Trigun always gets stuck doing pathfinding?
ahhh it looks so nice so far.

So, we came up with an official name for our game.

I present to you, the alpha testing of Phaedra:

« Last Edit: December 17, 2012, 02:14:19 AM by Trinick! »

I don't really like the washed out art style.