Author Topic: Red - the best game ever to not be  (Read 2393 times)

yes, why would you? why would you play a game that's supposed to be anything? would it be because you would like to? that might be the reason why you would. now if you don't want to play it, you don't have to. that's the great thing about games, don't you agree?
that's different completely
you're saying that the game is supposed to be bad, which is a bad thing
games are supposed to be good remember

I'm sure your personal definition of "regular gameplay" applies to most genres of games. I'm sure Chessmaster 3000, Guitar Hero and Journey all have "regular gameplay" and are therefore perfectly valid (and therefore likable) games.
regular gameplay was a poor choice of words on my part, so instead, i'll explain my point using the famous pros and cons rating system
cons: the concept of the fighting was poorly executed and the story was uninteresting

pros: neat film grain and artwork

as you can see, the most important game factors are in the cons section which = bad

which means this has failed to provide satisfactory usage of what is obviously most of the game and when most of the game is bad then well...
i'm sure you get my point

yo guys its an unfinished demo of a game that wasnt even finished. you walk sideways and hit stuff and theres a story as to why you are hitting stuff. its more in depth then mario so stop whining, it was fun.

she's been going where she knows or thinks her grandmother is the entire time. how about that one? I can make up a lot of explanations, and you can't. that's the thing with imagination. if you weren't drawn in by the atmosphere then that's unfortunate but you shouldn't call something bad because you don't like it.
wth are you smoking. "i can make up why and you cant!!!" isnt a reason for a game to not have a good story.

yo guys its an unfinished demo of a game that wasnt even finished. you walk sideways and hit stuff and theres a story as to why you are hitting stuff. its more in depth then mario so stop whining, it was fun.
this.

that's different completely
you're saying that the game is supposed to be bad, which is a bad thing
games are supposed to be good remember
it's not factually bad just because thou find it bad

definebad2continue

regular gameplay was a poor choice of words on my part, so instead, i'll explain my point using the famous pros and cons rating system
cons: the concept of the fighting was poorly executed and the story was uninteresting

pros: neat film grain and artwork

as you can see, the most important game factors are in the cons section which = bad

which means this has failed to provide satisfactory usage of what is obviously most of the game and when most of the game is bad then well...
i'm sure you get my point
Yes, thanks for you opinion. Shame you didn't like it. Although, you did say it was "neat"... hm...

wth are you smoking. "i can make up why and you cant!!!" isnt a reason for a game to not have a good story.
no but you could use the same arguments seen in this thread against Journey or Thomas Was Alone, and hopefully I won't have to say more to prove my point there


it's not factually bad just because thou find it bad

definebad2continue
what? you said that it was supposed to be bad.