Woops I can't list whole console but here half atleast
base/client/scripts/allClientScripts.cs (5062): Unable to find object: 'HUD_BrickActive' attempting to call function 'setVisible'
base/client/scripts/allClientScripts.cs (5881): Unable to find object: 'HUD_PaintBox' attempting to call function 'setVisible'
base/client/scripts/allClientScripts.cs (5882): Unable to find object: 'HUD_PaintActive' attempting to call function 'setVisible'
base/client/scripts/allClientScripts.cs (7900): Unable to find object: '' attempting to call function 'getPosition'
base/client/scripts/allClientScripts.cs (7904): Unable to find object: 'HUD_PaintActive' attempting to call function 'resize'
base/client/scripts/allClientScripts.cs (7906): Unable to find object: '' attempting to call function 'getColor'
base/client/scripts/allClientScripts.cs (7906): Unable to find object: 'HUD_PaintIcon' attempting to call function 'setColor'
Could not locate texture: Add-Ons/Shapes/-=REDco=-/sf/blank.png.001 (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/Shapes/-=REDco=-/sf/computer1.png (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/Shapes/gray (download failed, using default texture)
+- using blank texture
Add-Ons/Shapes/-=REDco=-/hov.dts - Collision mesh names should start with Col or LOSCol, encountered 'Cube.001' in detail level 1
Could not locate texture: Add-Ons/Shapes/mat1 (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/data/shapes/bricks/base.2x2Top.jpg (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/data/shapes/bricks/base.2x2Bottom.jpg (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/data/shapes/bricks/grayDark.brickSide.bmp (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/data/shapes/bricks/base.brickSide.bmp (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/data/shapes/bricks/grayDark.2x2Bottom.jpg (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/Shapes/*Rotor (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/Shapes/invisable (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/Shapes/lightgrey (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/Shapes/untitled (download failed, using default texture)
+- using blank texture
Could not locate texture: Add-Ons/Shapes/grey (download failed, using default texture)
+- using blank texture
*** Phase 2: Download Ghost Objects
Ghost Always objects received.
Client Replication Startup has Happened!
*** Phase 3: Mission Lighting
Successfully loaded mission lighting file: 'base/data/missions/oceanplat_74297cc2.ml'
Mission lighting done
Executing base/config/client/Favorites.cs.
Error: getColorIDTable() - index out of range
base/client/scripts/allClientScripts.cs (7900): Unable to find object: '' attempting to call function 'getPosition'
base/client/scripts/allClientScripts.cs (7906): Unable to find object: '' attempting to call function 'getColor'
*** Initial Control Object
Activating DirectInput...
keyboard0 input device acquired.
base/client/scripts/allClientScripts.cs (7900): Unable to find object: '' attempting to call function 'getPosition'
base/client/scripts/allClientScripts.cs (7906): Unable to find object: '' attempting to call function 'getColor'
base/client/scripts/allClientScripts.cs (7900): Unable to find object: '' attempting to call function 'getPosition'
base/client/scripts/allClientScripts.cs (7906): Unable to find object: '' attempting to call function 'getColor'
Connection error: Invalid packet (mounted images)..
Exporting JVS Server Prefs...
Exporting server prefs
Exporting client prefs
Exporting client config
CDROP: 5082 IPX:001C001D:001E0001000C:6144
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
keyboard0 input device unacquired.