What annoys me is when it’s nearing the end of the game, I have this huge army I’ve spent so long constructing, and the enemy is puny and worthless. I could just attack them and have everything be done, and win, but there’s like no joy to that. I like to make my battles as extensive as possible to see every aspect of the battle.
What are your thoughts about playing a RTS game? And which kind? I know we have a variety, Age of Empires, Starcraft, and in this case, Halo Wars.
And how do you do it? I know there's rushes people like to do, which I personally hate, because it's nothing but running over the game with a handful of medium level or low level units to end the game quickly.
you're playing against an easy computer, which will practically never attack you and never build up a force greater than a small mass of infantry and a light vehicle. because it's on easy difficulty. if it was on a harder difficulty, it would attack you earlier and harder.
as for playing RTS games, it's practically a skill on it's own. there's a combination of being able to quickly create a force while also effectively growing it and improving it. it'll depend from game to game specifically on details but the core mechanic is similar to this, unless it's an incredibly broken RTS where fighting in most games never extends past rushing the basic units.