I know I said I wouldnt reply anymore but this is a just so handicapped, the tests Shedletsky does are so inaccurate false, and stupid. That map is using BlockMeshes, which is a mesh that looks the same as a regular brick. However, when you use this mesh there aren't any bevels on the bricks (the little outlines where you can tell bricks apart) and there aren't any Ambient Occlusion (shadows) effects on the bricks. These two things are big FPS hogger, and are default in the game, conducting a test to see the performance of it without having those two main features is stupid.