Author Topic: What add-on would you want IF you COULD manipulate the game's engine?  (Read 2838 times)

what do you guys think of this idea?

A mod creator for lazy people (aka me and 90% percent of forums) where you simply insert the model, input the parameters (speed, acceleration, etc for vehicles and damage, fire rate, reload animations, etc for weapons) and the application generates a code and packages the mod to be uploaded to RTB or the forums

This wouldn't need an engine change. You could make an auto-packager for weapons in like twenty minutes -- a .cs file customizer in like two hours. Bug Brain Smith or Port or someone about it.

or a gamemode so big it could be a game on it's own

Seriously guys, this stuff could be done without any workarounds or anything.


A mod that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods  that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods  that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods  that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods  that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods  that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods that makes mods .

Best idea 2012 2013? ^



An intelligent AI that can be my friend while I build empty houses on singleplayer because I'm not educated on building furniture and whenever I host people I know join and weird things happen and I get sidetracked.

BOTS. I would totally go with powerful bots!!

Aaah, I would allow users to click bots with a wrench to change their AI settings, behaviour, datablock, current weapon, skin and events, like:

OnAttacked - Self - Attack - LastAttacker

(And perhaps some simple path finding too, but that will take a lot of work...)
« Last Edit: December 28, 2012, 03:30:42 PM by MrRatermat »

Perhaps a mod where you can change the bricks dimensions and have custom bricks with out making all those mods.

First and Third person models.

Perhaps a mod where you can change the bricks dimensions and have custom bricks with out making all those mods.

You mean Roblox?

Although that would be a bit more handy, I feel like it would forget up Blockland as a Lego-based game.

Remove Vehicles.
Remove Bullet Physics Lib.
Add http://newtondynamics.com/forum/newton.php Lib.
Tweak the engine to support multiple brick Oct-Trees with networked physics on each oct-tree.
Add wheel, joint, and other physics based bricks.

Automatic terrain generation.  aka Minecraft Classic, but with vehicles, events, differently shaped bricks, and the keyboard based building system we all know and love today.

Oh, and please note I didn't say endless terrain generation.  I actually dislike that about the current version of Minecraft.

Bedroom + Kitchen .
They cant just force the old save of Bedroom onto us...