I really enjoyed reading this. Your rage especially makes me realize that your points are valid. haha
Lol YOUR GUNS SUCK THEY HAVE TO MUCH RECOIL WHEN THEY FIRE THERE TOO SMALL MAKE THEM SMALLER
TACTIAL IS TOO EVERYDAY NAME IS TIER PLASTIC
This is what i captured from this topic
Well, you obviously have some mental incapability.. so that doesn't surprise me.
I never see any TDMs under your name, why not give originality a try and create the next big thing for us; be the one to shine the light of originality for future generations to come.
Bushido has been creating stuff-ton of mint servers over the years. Where have you been?
I have too tried my hand at the first GSF Terrain TDM, which is rather popular. Seein that, I'd suggest people to make TDMs with legitimate GSF maps, because that is the future. I designed my entire game around the bricks, not the idea.
GSF Terrain is for nothing good except for vehicle TDMs and vehicle TDMs are not the optional TDM. They tend to end with just "long vehicle transportation and death on arrival" stuff. The majority of the combat will still take place outside of the vehicle and thus vehicles are just a secondary matter when it comes down to the actual TDM. Consequently the TDM no longer actually can be called a vehicle TDM as the vehicles are just dead time.
We are stuck in this rut because terrain was removed, which allowed for seemingly unlimited room to build whatever.
What the fudge. No, the problem with stuffty servers has always been. The removal of terrain is more of a blessing.
Blockand has horrible jump physics for a tactical shooter mini-game and no one, no loving one can argue with that. Usually people try to tune down the jump crouch bullstuff by lowering the jump height.
That's the thing about Blockland. It is it's own genre of shooter. Which is why it also can be so fun.
It's idiotic to adapt the game to fit as tactical shooters by, for example, lowering the jump height or some stuff. You have to adapt your server to the game not the opposite.
bushido you forgot the TF2 crap
He did not forget it you dofus.
Now, directing myself at Bushido.
The topic title is very ambiguous. I thought you would cover every server with your text but you're pretty much just talking about how people suck at using your weps and that cs in blockland suck richard. Change the title or some stuff and edit it when you've got more to show.
You should have a manual for your wep packs. Do you have it already? Enforce it more.
Skill's build is one of the prettiest things ever and I enjoyed the map. The only thing is the size yes. He made a replica of cs_office and thus it is not suitable for blockland. It may not be the best balanced arena for blockland, but really.. it's one heck of a good one.
I'm working on a multipurpose map (most likely an attacker vs defender TDM with a capture point) and I would like your help balancing and designing it. Bottlenecks, multiple routes, defensive points.. you name it. And of course weapons and other implements. I may be a bit low in progress regarding the build at the moment tho, but ples say yes