Set the respawn to an infinite number but this stuff would lag the server eventually.
Translation: The OP asks for fakekilled bricks to be planted where they landed. This is impossible for a multitude of reasons.
I already said, fake-killed bricks are client-sided and will not be in the same location on each client (Every player on the server will see the fake-killed bricks in a different way). These cannot be re-planted unless Badspot coded fake-killed bricks to be server-sided, maybe you should try making this, will it work? NO. You cannot also track the location of a fake-killed brick.
It has to be possible to lessen the degree of fly away of the brick when a player touches it.