Poll

Should I kinda just throw in the fantasy touch? (Your welcome Blazer)

Yes, please.
3 (23.1%)
Sure, I don't mind.
2 (15.4%)
Nah, I mind.
1 (7.7%)
No, please.
1 (7.7%)
Areyoulovingserious, thCIAntworldoflovingwarcrafts tuffgrabyourlovinglevel80warl ockandgettheforgetoutofherene rd
3 (23.1%)
Of loving course, I want to create a loving goblin kingdom and riddle my forests with lycans and other nasty fantasy critters.
0 (0%)
So long as there isn't any magic.
2 (15.4%)
Gimme pls.
1 (7.7%)

Total Members Voted: 13

Author Topic: Europe - The Rise and Fall of Kingdoms  (Read 14257 times)

Europe
1142 A.D.
Summer

Full-Size Image
Also, I'm not going to edit the map for you, that's your job.

Empires rise and fall, as do Kings and Emperors. Will you make your mark, before you're laid to waste by those around you?

Empires: (I don't want real kingdoms and empires. We need new ones.)
- Kingdom of Noria
- The Okiyan Empire
- The New Roman Empire
- The Kingdom of Elgart
- New Kaisseraich
Template:

[Insert Flag Here]

Nation Name:
Nation Theme: (Not necessarily their Anthem but just slap in some music you'd find fitting.)

Religion:
Economy Type:


Demonym:
Population:
Language(s):

Capital:
Major Cities:
Map: [Label your nation's name. Major cities are optional to label. *ONLY SHOW YOUR COUNTRY AFTER I ADD*]

Alliances:
Trade Partners:
Vassals:

Units:

Mechanisms of War: (Ex. Trebuchets, Catapults.)

Starting Pop Cap. 100,000,000 peeps. Disease should be frequent though...

Rules:
It's important that you follow the rules, before and after you make a country.

1. Don't be a friend. (Exempt if you're coming on to me, bby.)
2. Don't powergame. (Ex. Automatically deciding by yourself that you win without giving your enemy a chance in the skirmish.)
3. Don't metagame. (Say someone tells you something via SF, your empire wouldn't know that IC.)
4. You can't have assistance from god or aliens, that's loving handicapped and if you try that you're handicapped.
5. You may call Jihads and start Crusades but if you need valid reasons and you cant throw that stuff left in right immediately after you just participated in/started one.
6. You'll have to discover other empires via scouting, unless their extremely large or renown (ex. Largest or Strongest army in Europe or Largest amount of land and so forth, which by the way will be as HARD AS stuff to become.)
7. You can't suddenly create 9000 boats with the snap of your fingers, creating armies takes time.
8. You may not and never will/should be allowed to use Mythological or Real world leaders as your own. (Ex. Caesar, King Arthur, etc.)
9. Ain't no Matchlocks and stuff yet son.
10. Hire local mercenaries, talk to me first.
11. You can  take other empires into Vassalage, contact me and the other empire first.
12. You can begin slavery and stuff.
13. You can ransom POWs
14. You may execute enemy Kings or Emperors, contact me and the other empire first, and you'
ll need to have taken 90% of their territory and been in a conflict for at least 5 IC years.
15. You may attempt to convert enemy settlements to your religion, starting a revolt. But this isn't easy.


If your country does not follow the rules, it will be wiped from existence.

Totally not my Moderators
Watcher in the myst (aka map editor)
« Last Edit: January 10, 2013, 10:17:45 PM by grunterdb1951 »

emagerd u copied mah threed!!!!1111

emagerd u copied mah threed!!!!1111

Okay.





Nation Name: Kingdom of Noria
Nation Theme: http://www.youtube.com/watch?v=aSV5M1sUfak

Religion: Catholic
Economy Type: Rural


Demonym: Norians
Population: 60,332,125
Language(s): Spanish, French, and English.

Capital: Rohirrim
Major Cities: Rohirrim, Torik, Narda, Telok.
Map

Alliances: None
Trade Partners: None
Vassals: None

Units:

Norian Levy Spearmen

Norian Footmen

Norian Peasant Warriors

Norian Peasant Crossbowmen

Norian Archers

Norian Men at Arms

Norian Crossbowmen

Norian Dismounted Knights

Norian Peasant Cavalry

Norian Light Cavalry

Norian Knights

Norian Imperial Cavalry

Norian Generals Bodyguard

Mechanisms of War:

Non as of yet.
« Last Edit: January 12, 2013, 08:35:43 PM by grunterdb1951 »

In all seriousness I might join, but a lot of the stuff seems unnecessary like the Anthem, economy type, etc.

In all seriousness I might join, but a lot of the stuff seems unnecessary like the Anthem, economy type, etc.

For one I clearly stated that the theme is not the Anthem and 2 the Economy Type is extremely necessary.



the Okiyan Empire
Anthem
Demonym: Depends on the region
Current leader: Sultan Murad Onik


Religion: Islam
Economic type: traditional
Population: 96,852,642
Langauges: Arabic, Greek, Russian

Capital: Mankaara (Northern Turkey)
Major cities: Omik (Southern Greece), Biltibsi (Northern Georgia)
Map:

Alliances:
Agreements:
Trading partners:

Military

Well I don't think I'm gonna join anyway. I couldn't stand being that far back in history.

Snarp

That's quite the map and military you've got there.

Well I don't think I'm gonna join anyway. I couldn't stand being that far back in history.

Boy, the Medieval age was better than this modern stuff we've got here now, I tell you what.
« Last Edit: January 06, 2013, 08:57:13 PM by grunterdb1951 »

Boy, the Medieval age was better than this modern stuff we've got here now, I tell you what.

We agree to disagree then

We agree to disagree then

But we never asked you to agree or disagree.



Nation Name: New Roman Empire
Nation Theme: N/A

Religion: Roman
Main Economic Source: Gold


Demonym: Roman
Population: 98,104,153
Language(s): Latin, Greek

Capital: Rome
Major Cities: Rome, Troy
Map:

Alliances: N/A
Trade Partners: N/A
Vassals: N/A

Military

Siege Vehicles
Ballistae
Siege Towers
Battering Rams
Sapper Mines
Catapults
Trebuchet

Infantry
Legionary
Auxiliary Infantry
Archer

--in progress--
« Last Edit: January 06, 2013, 11:48:55 PM by Watcher In The Myst »



-snippster-

Alright, I'll add you up there. But you'll probably be like the only one whom I'll edit the map for. So gimme a sec while I edit in your land.

Pls do me because you know which land I want and I'm on my phone