Poll

Should I kinda just throw in the fantasy touch? (Your welcome Blazer)

Yes, please.
3 (23.1%)
Sure, I don't mind.
2 (15.4%)
Nah, I mind.
1 (7.7%)
No, please.
1 (7.7%)
Areyoulovingserious, thCIAntworldoflovingwarcrafts tuffgrabyourlovinglevel80warl ockandgettheforgetoutofherene rd
3 (23.1%)
Of loving course, I want to create a loving goblin kingdom and riddle my forests with lycans and other nasty fantasy critters.
0 (0%)
So long as there isn't any magic.
2 (15.4%)
Gimme pls.
1 (7.7%)

Total Members Voted: 13

Author Topic: Europe - The Rise and Fall of Kingdoms  (Read 14243 times)

Roman legionaries begin putting up trebuchets and ballistae along the border.



Nation Name: The Kingdom of Elgart
Nation Theme: http://www.youtube.com/watch?v=d80_dy9Md8M
Religion: Protestant
Economy Type: Traditional


Demonym: Elgartarian
Population: 172,000,000 (rounded)
Language(s): French, English

Capital: Elgart City
Major Cities: Elvo, Trijikon, Berrari, St. Attens, Wilsona
Map:

Alliances:
Trade Partners:
Vassals:

Units: Swordsman, Calvalry, Royal Guards, Spies, Assassins, Soldiers

Mechanisms of War:

Snarf

Sorry, school started today.

So yeah, you're up.



Noria begins expanding south.
« Last Edit: January 07, 2013, 06:47:29 PM by grunterdb1951 »

19:07 PM - Swat: 60,000,000 msoldiers
Population of Albion is 10 million

19:07 PM - Swat: 60,000,000 msoldiers
Population of Albion is 10 million

5:12 PM - [LSG-O] scout: 19:11 PM - Swat: Holy loving stuff
19:11 PM - Swat: I just noticed I forgot a zero
19:11 PM - Swat: :I


Swat, pack your bags. Your evicted from the Europe thread.

Okay.

Fun.

Another RP I am booted from.

Alboin blows up.
« Last Edit: January 07, 2013, 08:01:20 PM by Swat 3 »

I

Forgot a zero

That's a complete bullstuff attempt to raise your pop.

Bye.

New Kaiserreich

Nation Theme: What is it with you and themes grunter?

Religion: Christian based religions
Economy Type: Free Market


Demonym: German
Population: 14,556,391
Language(s): German, English,

Capital: Kaiserstadt
Major Cities: stuffe country

Alliances: N/A
Trade Partners: N/A
Vassals: N/A

Units:
-Templar Soldier
-Templar Knight (Except for the glowy stuff.  Don't forget with these dudes.)
-Templar Marksman
-Templar Cavalry
-Paladin (The most elite soldier; these guys are rarely seen on the battlefield, and are likely bad news)

Mechanisms of War: So far none.  A lot of money and resource goes into making the above soldiers' armors.
« Last Edit: January 08, 2013, 06:51:10 AM by blazerblock2 »

The Kingdom of Scanda

National Anthem: Swedish Rhapsody



Religion: Christian, Catholic.
Economy Type: Command.



Demonym: Scandinavian.
Population: 79,000,000 (ROUNDED).
Language: Norse.



Capital: Stockholvv.
Major Cities: Oslö, Stockholvv, Iselberg.
Map: see attachment. to large ._.




Alliances: N/A
Trade Partners: N/A
Vassals: I have no idea what this is.



Units: Calvalry, Swordsmen, Horsemen, Soldiers, and Boats.
Military Groups:

 -Swordsmen of Courageous Spirits (415,291)
« Last Edit: January 08, 2013, 04:57:13 PM by Heitmeyers »

Janissaries begin marching South and Southwest, warring with tribes and forming alliances bringing them into the kingdom.

Pirates from Tunisia begin to raid a few ships if they sail too close.

(I can be a weak, temporary non-country, right?)

Pirates from Tunisia begin to raid a few ships if they sail too close.

(I can be a weak, temporary non-country, right?)

With the current starting pop yes, also I'm planning to cut down the starting pop by 50 mil. So myah.

With the current starting pop yes, also I'm planning to cut down the starting pop by 50 mil. So myah.
add mi cuntry pls

An army is starting to emerge in Scanda. The proposed title is "Swordsmen of Courageous Spirits".

add mi cuntry pls

I had to edit yours in as well as blazers from scratch as well as my expansion, so you can give me a blooming second.

loving Imgur is so slow right now.
« Last Edit: January 07, 2013, 09:25:20 PM by grunterdb1951 »

Actually, what if I represent numerous scattered tribes in North Africa, that remain divided due to regular tribal squabbles.

You could draw any borders (preferably all along the coast because of known existence).  I would like to start with 6-10 tribes with an average population of 9200 each.
« Last Edit: January 07, 2013, 09:31:00 PM by SWAT One »