Author Topic: How unpopular/infamous is Blockland?  (Read 5344 times)

One of the things that really interests me about Blockland is that it has over 40,000 players and no one outside of it has ever really heard of it. It's funny how other games like Roblox and Minecraft are much more popular despite how new they are compared to BL.

Do you think that BL is not as popular as it could be? I made this topic because I went to school the other day and I met someone whose into gaming, like we all are. He told me that he runs a Minecraft server at the school and that I should buy the game (which I will certainly do when I have the time), so I told him I played Blockland and to my surprise he's heard of it but never really looked at it.

I know a few people who have heard of Blockland, plus I tell most of my friends about it
it isn't as popular as Roblox sadly

I've never met a single person who knows about Blockland.

well if blockland had like.... a free 30 day thing or something. like full access then the key gets locked till they buy the game.
it would be popular as forget. kids like free stuff. and they would beg parents to buy it later. but never likely to beg for money up front when they havnt really played it.
dumb kids cant grasp what demo versions of games are. they only know the limits that are in their face.

though i dunno how you would deal with temporary keys and people making new 30-day accounts every month.

It's possibly not as popular as RB or MC because of most of the players...
Think about, we can be nice people but sometimes the game gets the better of us. (I'm not aiming this to anyone in general)
RB is aim for kids so unless you are 13+, you can only use standard chat commands.
As for MC, I don't really know...

I always get annoyed by people at school cause they say "He still plays that Roblox game." (Utter lie, I used to play.) "So, how's Roblocksland?" (I want to punch them in the face sometimes)

But I haven't met a RL person who plays BL

Nobody I know IRL plays it but some know what it is.

Only know one person IRL that even knows the game exists, and I happened to meet said person on blockland before I met them IRL
(oddly enough we live in the same city so...)

Only know one person IRL that even knows the game exists, and I happened to meet said person on blockland before I met them IRL
(oddly enough we live in the same city so...)
Which user :D

I think the problem is that the game only really gets spread on a peer to peer basis with people that know each other well.
I only know about it because of Rykuta, and he forgets who showed the game to him.


Id like to keep it this way.
Do you know how many people would be knew and be annoying.

Id like to keep it this way.
Do you know how many people would be knew and be annoying.
As I quote badspot
"You should kill yourself, making the community smaller and better"

I'd love for more players in the game.
I've seen a lot of complaining recently about the lack of good servers, or the lack of people joining servers.
With an increase of players there is only going to be an increase in creativity and the number of good servers around and the number of people available to play on them.


I do find that the game doesn't have a very big spread in advertising.
Most people I know of have either heard of it via word of mouth, from their friends, or some few saw a GoogleAdvert or whatnot, and then atleast a sizable chunk saw it on "The Screen Savers", I think it was, or some tech/computing related TV show.

And maybe it's just my friends, but in a number of places (among different friends), when I've tried to explain the game and reccommend it, I've been brushed off a number of times.
Either I'm not very good at explaining it (Essentially saying "It's like playing with digital Lego"), or people aren't interested.
But, that said, most of these people will also say it sounds like Minecraft (especially if I mention the word Blocks).
The moment they even hear the word Block, they straight away jump to Minecraft, even if none of the words I have said before even have any relation to Minecraft.
And of course, the moment someone connects it to Minecraft, they like to brush it off as nothing but a second-rate copy-cat game.


There are 4 people I know in real life who play Blockland.
My good school-friend Liquid, who first reccommended and showed me it. (I have no idea where he learnt of it, although he's probably said before).
Two friends of mine who Liquid and I know from school, Bongo and something else (honestly can't remember, long time since he's played or I saw him on it). They only purchased Blockland because myself and Liquid talked about it a lot.
And then a friend of mine and Liquid, Elycopterr, who Liquid met through YouTube.

So, that's 3 out of probably 30-40 or so people I've personally reccommended it to. So, I honestly don't know if the game doesn't sound appealing, or I do it a bad job in advertising it, or if there's something else.

well if blockland had like.... a free 30 day thing or something. like full access then the key gets locked till they buy the game.
it would be popular as forget. kids like free stuff. and they would beg parents to buy it later. but never likely to beg for money up front when they havnt really played it.
dumb kids cant grasp what demo versions of games are. they only know the limits that are in their face.

though i dunno how you would deal with temporary keys and people making new 30-day accounts every month.
This is actually a really brilliant idea, but you raised the obvious problems, in that you don't get much control over how to stop people from exploiting the free period.
The only other similar option is to have a free version that seems free, but is also severely limited. But then how am I not just describing the Demo Mode?

I don't know how much of an increase in sales we recieved over that weekend that Badspot put the game on sale, but if that was successful, then I suppose semi-regular sales, mixed with good advertising, would be an alright way to spur some increase in purchases.

though i dunno how you would deal with temporary keys and people making new 30-day accounts every month.
Something with IPs?

personally i like the small community since it means that boards are slow enough to be tracked on a day-to-day basis and new stuff isnt' quickly drowned out by other newbs posting things not nearly as good.

not to say they shouldnt, as it provides good opportunity for criticism and learning. just that the current size as it is is diverse enough without getting way too large.

As for profits, if Badspot wanted to sell this game on a larger market, he would have done so by now. There really isn't much stopping him from doing the 30-day trial as you suggested and taking out more ads other than funds, but I think he prefers giving himself less work to do and let this community grow on its own.