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Topic: cash mod (Read 1028 times)
Tokthree
September 12, 2007, 12:48:28 PM
@ the person who made cashmod, could you update it so that admins can set the prices for weapon spawns seperately so the admin can set it really high, this would cut out Dming in Rp's somewhat i think =P
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MrPickle
September 12, 2007, 12:53:13 PM
I haven't made item costs yet.
Tokthree
September 12, 2007, 01:14:01 PM
i know but just apply the coding of how the admin can set the price of a brick to the wrench function or somthing =/
MrPickle
September 12, 2007, 01:15:35 PM
It's not that easy...
Tokthree
September 12, 2007, 01:23:40 PM
i never said it would be =3 that just seems like the only way to do it
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