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Author Topic: Nintendo Megatopic LOCKED  (Read 175316 times)


Not Mk7
Well then that one is suck-tastic and should never be played

Well then that one is suck-tastic and should never be played

MK7 was a big step for 3DS..

MK7 was a big step for 3DS..
Pfft, Mario Kart 64 is where it's at, brah!

Pfft, Mario Kart 64 is where it's at, brah!

That's true, when I saw N64 levels and tunes alike in MK7, I thought about MK64

Isn't it in every Mario Kart ever?
you know he said Gamecube Rainbow Road, right?

you know he said Gamecube Rainbow Road, right?

Hey add me on 3DS lol

Hey add me on 3DS lol
sorry, I only really add people I know in real life at the moment.

sorry, I only really add people I know in real life at the moment.

Ah, it's k I understand.

you know he said Gamecube Rainbow Road, right?
Yes, but before being corrected, i assumed there was a Rainbow Road in all of the Mario Kart games, so it would make sense that 8 would have one as well, and thus be no reason to worry about such things

I'm not sure where you were going with your post, you may have misunderstood me

Yes, but before being corrected, i assumed there was a Rainbow Road in all of the Mario Kart games, so it would make sense that 8 would have one as well, and thus be no reason to worry about such things

I'm not sure where you were going with your post, you may have misunderstood me
Mario Kart 8 has to pull off some crazy stuff with the Rainbow Road if they plan on making it "amazing" when compared to the normal levels which are already freaking cool.

Mario Kart 8 has to pull off some crazy stuff with the Rainbow Road if they plan on making it "amazing" when compared to the normal levels which are already freaking cool.

Hi-Def rainbow road.

одо

I'm going to make a prediction:

One of the hazards has to do with shooting stars.

Mario Kart 8 has to pull off some crazy stuff with the Rainbow Road if they plan on making it "amazing" when compared to the normal levels which are already freaking cool.

anti gravity rainbow road