Poll

Should NPCS be added to the game? In survival camps? They wouldn't give quests but they would be agressive to people who have attacked them in the past and would keep an area clear of zombies.

Yes, having NPCs patrol areas and have basic interactions would be good.
No, it should only depend on players.

Author Topic: North - REBOOTING THE MAP  (Read 24764 times)


One of the hidden tunnels.



Some dungeon blueprints AdinX made. Orange Os are loot spawns. The numbers represent enemies. It's Dark Souls-y in the sense that you can instantly heal back at the fountain (The blue O on the map) but you'll have to go back through all of it. It's really a matter of whether you can push through to the boss or not, and if you can't, invite a friend.
And then stab them in the back after beating the boss and take all the loot for yourself.
« Last Edit: February 04, 2013, 10:47:22 PM by Zalot »

Z, I'm focused on another server until Saturday, if you host Sunday I'll be on though.

Will you?

...

Scheduled server times soon :C

Zealot, just saying; you should not overuse my beleved bricks for that they are not optimized @ Dungeon walls (also the reason why they are not promoted anywhere): The faces are not being hidden no matter what, thus if you have 2 beleved bricks next to eachother, not floating, the game still generates 4 unnecessary faces (2 bottom/ground and the 2 that are colliding eachother). I don't know how to work with coverings and quads, so that's pretty much the problem. Complete dungeon walls with the beveled bricks might just be homicide. (Perhaps not, but just saying, there are a lot of rendered useless faces that could lag stuff up pretty badly).

Anyway, this be looking great, I still remember sereval months ago when I checked this out on the server. <3.

P.S. If you need any bricks done, contact me on Steam, I feel like making some more goodies.
« Last Edit: February 05, 2013, 04:31:13 AM by LeetZero »

You made bricks without top brick texture look good.

i thought that rp
and rpg
..were same thing ..

???

Nice job! This looks really fun. Im really look forward to playing it.

Im a fat gay homeless guy
my id of bl is 8437
this is an application for the job of being a tester of this RP
if you dont accept me
I will eat you.
r u gonna read my app or what


i thought that rp
and rpg
..were same thing ..

???
RP = Role Play
RPG = Role Playing Game

Apparently adding "game" to it means it actually functions and there isn't any need to chat stuff like *sucks own richard* or *chokes*
Rather, you're given the Mr.Wiggles item and you can actually choke on your own richard! :cookieMonster:

P.S. If you need any bricks done, contact me on Steam, I feel like making some more goodies.

Well that is unfortunate seeing as they are used constantly. (Look at the secret tunnel floor/Bazel/Windmill.)

We have a lot of fog on the server, which seems to be keeping the lag down outside. I'll try and use them less.
Will the fog keep the lag down enough or will I need to change the walls? I have noticed a slight frame drop inside the catacombs.

Well that is unfortunate seeing as they are used constantly. (Look at the secret tunnel floor/Bazel/Windmill.)

We have a lot of fog on the server, which seems to be keeping the lag down outside. I'll try and use them less.
Will the fog keep the lag down enough or will I need to change the walls? I have noticed a slight frame drop inside the catacombs.
I'm gonna eat your toes if you don't respond

I'm gonna eat your toes if you don't respond
go script me a better looting system and then we'll talk

Beta Application / Modeler Applicaton

Forum Username: Darksaber530

In-game Username: Carbon Zypher

Blockland ID: 18777

Builds I have done:

Medieval Outpost

Up close:

Sun changed to show terrain

the back

inside

up top


I can also model

http://forum.blockland.us/index.php?topic=218236.0

Hope you accept!

Bump.

I decided to replace

North

with