probably need to change the schedual since i think it only goes up to 30000?
Only in events. In the actual
schedule function, there's not really a limit. It just doesn't handle scientific notation very well (so i recall).
Your function probably won't work extremely well for this, though. /reloadbricks loads the last save
uploaded to the server. Not the last one loaded. Unless that's been changed and I never knew about it. Also probably good to note that 'schedule' is misspelled, but that's just a typo.
If it just needs to be reloaded and you set the temp.bls (or whatever it's called) file to whatever save it needs to be, it'll work fine of course.