Most people have seen the male model I made on here, well recently with time freeing up in college, I have decided to take on a new project, and I was hoping for AoT community suggestions on what to add into the game.
Why am I asking the AoT community you say?
Well I was intending to make the game based around some of the funner parts of Age of Time, most noteably, the grappling hook.
So far confirmed choices for the game are as follows:
Grappling Hook
P2P and P2NPC combat
Weapons include, but are not limited to ; Bows, Swords, Magic, possibly guns, etc.
Any other options you guys would enjoy seeing should be noted
Also, should I make it a matchmaking game, dungeon crawling game (such as vindictus) or an open world game, and what sort of crafting options and extra skills would you guys enjoy seeing?
It will not be as high quality as the male model I posted earlier, I plan on keeping it low-poly to keep the fundamental simplicity age of time had, and to make sure all PC's (except Windows 93 of course) could run it.
Any suggestions, harsh criticism, and other AoT expected posts are appreciated.
EDIT:
The game is going to take place in a more modern / grunge environment, the rooftops will be key on combat, providng vast coverage, and hopefully I will be incooperating a major parkour installation, the biggest hold back right now is that I have yet to model/rig/animate the low-poly character I plan on using for the game. But I do plan on having the grappling hook be incooperated with the parkour system.