more interesting dungeonslike, skyrim dungeons. but with less 'stone' and more 'metal'also WAAAY more forgetin types of enemies. like, i'm talking borderlands levels, but mostly with robots because this is the retro-future and if it isn't a mutant, it is a robotyou know what? forget it. i want mutants with steel skin that fight using razor-sharp sickle blades attached to their forearms, and then i want to go into the horrible factory/spawning pod system/crazy mutant hive that they came from and fight their super-sized matriarch in an amazing-ass boss fight with depth and intrigue and adaption on-the-fly. someone make concept art of that? send it to bethesda.also, boss battles that are actually worth something. like, multi-phase bosses, or maybe bosses that like to run away from the player or something. as long as they're more intricate then "SHOOT THIS DUDE IN THE FACE OKAY? OKAY"
DUHHHMORE love?!?
More relationship like the father son won in 3. I loved that, I wanted to bawl when the dad died. NOOO LIAM NOO! Also, the engine for sure.
better non-player interaction. in a lot of them, everything revolves around you, and with fallout new vegas they tried changing that, but it could use some work.
i want to be able to create a small factionclaim a little spot as territory, hire thugs, etc etc.rob travelers or do drug trading or something, or for good karma chars you could.. idunno... run a hotel or clinic or some stuff idk loland vehicles too. not OP, you should still be able to die, they should break down, etc.and a more memorable map than NV.and more character customizationand a better hardcore mode
The Courier gets laid twice.