I don't think any keys will be revoked or anything. (Hopefully)
First of all, the whole point of the server was for multi-clienting, which was kind of self explanatory (although quite a few players joined asking what "multiclienting" meant) due to the server's title. Nobody was multi-clienting with intentions of misleading other players by making the server appear popular. Also, I was
not interfering with the game using any console commands, add-ons, or third-party programs in order to deliberately send false data of any kind to the master server.
I did change the player count using a console command, however this isn't really "false" data because the player count was
actually being changed to 99999. I understand that my server would freeze way before that, but part of the point of doing all this was to see if we could reach the limit of my Internet service and/or computer. I set it to 99999 so that the server would allow a very large (practically infinite) number of users to join. If I hadn't done this, nobody would be able to join after we hit 32 clients and the purpose would be defeated. However, some people might consider this "false data" because the server obviously couldn't handle 999999 players.
I do admit that I probably should have just stuck with 99; this is because we didn't really have a chance of getting anywhere close to this amount. There were quite a few unique players on the server, but not enough to reach that many clients. In fact, the highest we were able to get was
31.
EDIT: According to picture in the OP, 33.
By the way, here's a screenshot. It appears that Crown wins.
