Author Topic: original ideas for gamemodes (or other mods)  (Read 3936 times)

Ultimate Monster Deathmatch
Basically you spawn in a randomly generated field of trees/lakes/terrain and then you battle against waves of increasingly difficult monsters, inbetween rounds you can buy upgrades.
Though it has to be a single player only gamemode.

Ultimate Monster Deathmatch
Basically you spawn in a randomly generated field of trees/lakes/terrain and then you battle against waves of increasingly difficult monsters, inbetween rounds you can buy upgrades.
Though it has to be a single player only gamemode.
sounds like monster hunter


obviously i'd need a bunch of models for that, but could be achievable
« Last Edit: February 17, 2013, 06:29:30 PM by otto-san »

sounds like monster hunter


obviously i'd need a bunch of modelers for that, but could be achievable
or bots
or existing datablocks

or
otto_guy's unlimited game development
keep clicking computer, make money, get upgrades
it's another otto_guy's unlimited treecutting

or bots
or existing datablocks
i don't think of the blockhead model when i think of monsters personally

unless it's a giant

also make sure to check the topic extensions section whenever you look here, i'll actually be having stuffs there. c:

i don't think of the blockhead model when i think of monsters personally

unless it's a giant

also make sure to check the topic extensions section whenever you look here, i'll actually be having stuffs there. c:
will you put "now hosting otto_guy's dance contest!" there

and blockhead is the blocko-iest monster

will you put "now hosting otto_guy's dance contest!" there
done

see if you can find it!!!!!

If anyone would be willing to aid in any sort of building, that's appreciated.

If anyone would be willing to aid in any sort of building, that's appreciated.
i'll help if my building meets the standards.

i'll help if my building meets the standards.
you pretty much just need to be able to decorate a box to be relevant to the microgame

you pretty much just need to be able to decorate a box to be relevant to the microgame
i can put another box on top of that box

ta-daaaa

i can put another box on top of that box

ta-daaaa
the inside of the box




For the WarioWare, just use Tf2 as a reference. (Tf2Ware)
Also, it would be pretty damn neat if bots were able to drive vehicles. How about smart bots? Bots that could navigate through obstacles, go through buildings, drive places, etc.