Author Topic: Drag and Drop Events  (Read 1054 times)

i'm sure this has been mentioned at some point or another, but search didn't provide anything like what i'd like to suggest.

i think this would best be described as something similar to WYSIWYG coding (which i believe is the correct term to use).

instead, events would be placed in a sort of grid, like microsoft excel. you could drag certain parameters down columns (because you can't put OnActivate into the output parameter), which would give you option to do any of these three:


it would also be capable of knowing if you put something like InstantRespawn next to Client, and it wouldn't allow you to do that. if an input parameter was deleted, all the events after it would be removed as well.

also i would hope (and this was the idea that led onto me wanting to post this) that you could select a certain number of events and copy and paste them. what was copied could then be pasted into other bricks.

i don't know if this is even remotely possible, but it would be amazing and incredibly useful if it could.


What's wrong with selecting from a list? Drag and drop seems more inefficient than what we currently have.

also i would hope (and this was the idea that led onto me wanting to post this) that you could select a certain number of events and copy and paste them. what was copied could then be pasted into other bricks.
This can definitely be coded standalone with our current event system.



I suggested this a long time ago, and I've always wondered if drag and drop is even possible



oh, now i see what you were getting at in the last thread you posted that in that was similar to this one.

so maybe like this?


just with its own icons, of course.

I wonder, If I can make GUI, But I need script for this. I am very idiots write script. I am good learn making GUI :D and somebody can make thread at Modification Discussion? I want join this project.

EDIT: who will take lead this project?
« Last Edit: February 17, 2013, 08:50:42 PM by Furling² »

What's wrong with selecting from a list? Drag and drop seems more inefficient than what we currently have.
i was thinking more
you would add new parameters with the list; and if you wanted to change that event directly you would click it once (like it is now), and reselect from the list.

however, if you take the parameter and drag it instead, it would give you the three options i described earlier.

actually yeah so you know what, forget that second image i posted, we don't need to replace a list with icons, that would be pretty silly.


EventCode will have a tab for something like this.

I see absolutely no need for this. We already have drop-down boxes, is that simply not efficient enough for you?

I see absolutely no need for this.
key word there is that it is your opinion; so i won't go arguing with that. however i would love to know how much eventing you do in-game, because...

We already have drop-down boxes, is that simply not efficient enough for you?
...yes in fact, i've found myself in plenty of situations, especially recently because i joined a clan that focuses on eventing, where i've wasted a lot of time
  • creating the same event line for several bricks because the copy tool overwrites everything already in a brick
  • used the wrong input parameter and have had to reselect everything that came after it
  • (and somewhat stupidly) written several event lines in entirely the wrong brick and couldn't move it easily for the same reason as the first point.


as i said earlier, this is starting to sound more like something that would be added to what currently is events, so it could only improve the game if badspot took a hold of it.

however i'm only expecting some part of a mod, if anybody wants to take any part of this idea on.