Author Topic: Specific slayer gamemode  (Read 544 times)

I'm looking for a slayer mode that's like this:

- 2 Teams
- Some capture points
- Capture points must be captured in the right order
- Once captured, no way to take them away
- Can only be captured by team 1
- Team 1 wins by capturing the points
- Team 2 wins by stopping team 1 from capturing and holding the battle for 15 minutes

Is there such a mode, or a way I can do this with the existing modes?

 someone answer pls :c

how would this work if you cant un-capture things, only one team could win
i dont understand what you mean

how would this work if you cant un-capture things, only one team could win
i dont understand what you mean

Team 1 wins by capturing all points, team 2 wins by making team 1 not capture the points and hold the battle for 10-15 minutes.

At the end of the round the members of the teams swap so it doesn't get boring.

This is already possible. Use the onCPCapture input events with the Brick => setControlLocked and Minigame => Win events.

This is already possible. Use the onCPCapture input events with the Brick => setControlLocked and Minigame => Win events.
Thanks, it worked with this method :D