Author Topic: Diagnal Bricks  (Read 1023 times)

Bricks that are diagnal to the brick grid, but not a new brick pack, a way to turn and plant bricks at any rotation. CLIENT SIDED.

btw can some one call nexus 4 this one i think if anyone can do it he can, just add it to his TOO MANY BRICKS INVENTORY addon


Not possible.
possible but very hard
nothing is impossible alot of things are to hard to do

possible but very hard
nothing is impossible alot of things are to hard to do

You'll need to convince badspot to make the brick grid way more complicated.

You'll need to convince badspot to make the brick grid way more complicated.
you'd probably get your key banned but you could go to blocklands core CS files and change that but i would not recomend that

you'd probably get your key banned but you could go to blocklands core CS files and change that but i would not recomend that
No you can't


ok zeblote
if you want diagonal bricks, you could have a static shape be in the place of a brick, however, static shapes lag in large amounts and do not save. your best bet is to use wedge bricks

however, what you want is impossible because client sided is not for this.
« Last Edit: February 22, 2013, 11:10:54 PM by MARBLE MAN »

possible but very hard
nothing is impossible alot of things are to hard to do


With the way the game works, it is impossible for bricks to do this. Not hard, not difficult - impossible.

You also can't magically change the game's source code. Zeblote was right.

With the way the game works, it is impossible for bricks to do this. Not hard, not difficult - impossible.

You also can't magically change the game's source code. Zeblote was right.
violating the terms of service could get your key deactivated, I suggest not even trying


What about this?

Say you want a diagonal brick that is 3 bricks long:
[]
  []
    []

Couldn't you have a "3x3" brick, where the only visible pieces are the three studs above, and the collision in the .blb is set up so only those three studs have collision?

What about this?

Say you want a diagonal brick that is 3 bricks long:
[]
  []
    []

Couldn't you have a "3x3" brick, where the only visible pieces are the three studs above, and the collision in the .blb is set up so only those three studs have collision?
Yes

Should have mentioned that it could use a .dts model (like ramps) to look like a 1x3 brick at a 45-degree angle, instead of three disconnected 1x1s.

But regardless, it could work, but would take a lot of effort for different sized bricks.

Should have mentioned that it could use a .dts model (like ramps) to look like a 1x3 brick at a 45-degree angle, instead of three disconnected 1x1s.

But regardless, it could work, but would take a lot of effort for different sized bricks.
Nonono
DTS is only used for collision
The brick is done in the blb file