Author Topic: Fake Kill Player  (Read 575 times)

Output Event, Player executes death animation and all is the same as when you really die, sound and all, but when player "disappears" he/she can roam around freely "dead", no name above there head and no player.

ALSO!

Same thing accept instead, have a white and half clear version of your player apper where your avatar was just before the body "disappears" and you walk around as a ghost maybe even fly, like have there be no legs FEET (oh thank god i caught that), this could be another output, or maybe even an option for a minigame. Just brainstorming here, I'd like to see MARBLE MAN's reply to this. Sounds like it's up his ally am i right?
« Last Edit: February 26, 2013, 08:52:24 PM by Yin Yang »

Quote
Posted by: Yin Yang    Posted on: Today at 07:41:39 PM
Output Event, Player executes death animation and all is the same as when you really die, sound and all, but when player "disappears" he/she can roam around freely "dead", no name above there head and no player.

ALSO!

Same thing accept instead, have a white and half clear version of your player apper where your avatar was just before the body "disappears" and you walk around as a ghost maybe even fly,                                  like have there be no legs, this could be another output, or maybe even an option for a minigame. Just brainstorming here, I'd like to see MARBLE MAN's reply to this. Sounds like it's up his ally am i right?

Dude. blockheads have no legs.
« Last Edit: February 26, 2013, 08:52:12 PM by blobo »


i like the concept.  if i were good at making things i would probably make this.

it's like the dead ringer, but without getting shot

Here, I made it for you
.. just because I was mean to you earlier ..
sorry..