This is a horrible idea, its so bad that we would become worse than Roblox, and on top of that Blockland would be instantly killed.
This is like if Blockland was bought by EA and then powered by origin.
In other words"Worst Idea 2013"
Ok well why has it worked for other games? Again remember, only mods that have been worked on for a lot of man hours + is creative + had a demand, would be the ones costing money.
So basicly what you guys are saying is that you would rather have medicore mods, with a few good ones here and there, vs. free medicore mods, with a lot of good ones that costs a little bit of money (my guess is around 1$ - 5$ per nice mod and maybe evenup to 20$ for mods that are complete game changers).
For a nice example, again I'll use the Mount and Blade series. They actually have taken a mod that the community created for free, and now charge people for it( I'm sure they have a nice arrangement with the people who made it). They still have litteraly hundreds of free community made mods that people are more then welcome to download.
-snip
I was actually responding to The Resonte
I think a lot of the opposition to my idea comes from people who are worried about having to pay for fancy things.