Author Topic: Accepting Add-On Requests [Queue | 5]  (Read 5621 times)



JazZ's Add-On Requests



Introduction
Hello all, I've decided with the bit of free time I've recently been having since I got laid off, I'd get back into the Blockland mod-making scene.  I'm here because I have little to no creativity so I need you all to choose what I make!

How the System Works
It's pretty simple, request something using the form below, and it will be accepted or denied, if it is accepted others can post saying that they too agree to support the request, and it will be moved up on the list of being made!

Current Queue
  • #1) Server Events - 25% - GUI In Progress
  • [0]#2) Globan - 0% - Brian may take
  • #3) New HUD's & Inventory - 10% - Already had a basic script from a while ago
  • [0]#4) Slayer Death Hider - 0%




Completed Projects
  • Nothing!

How to Suggest Something
Follow the below form
   
Code: [Select]
Title of Request: (Give it a relevant name)
Type of Request: (Item/Vehicle/Script/GUI/Etc)
Why is it Needed: (How will this help someone)
Full Description: (What it should do and how it should do it)
                                                                                                                                 


« Last Edit: March 07, 2013, 07:18:35 PM by Yola² »

Title of Request: Server Events
Type of Request: Script/GUI
Why is it Needed: Well, it will give more server customization.
Full Description: An event system for the server. It could have like onPlayerConnect and onPlayerSpawn events and such.

Title: Globan
Type: Script
Need: instead of having to ban people, this would have all those ruffians in one place
Description: A webserver that has a database of banned BLIDs from servers with the mod.
The client downloads these Banned BLID's as a separate list. People can ban people to add to the list. Flood is >1 ban per 2 minutes
Flood bans the IP/client from uploading bans for 1 day OR 5 hours



Title of Request: Server Events
Type of Request: Script/GUI
Why is it Needed: Well, it will give more server customization.
Full Description: An event system for the server. It could have like onPlayerConnect and onPlayerSpawn events and such.
that's easy to make...

that's easy to make...
Making a new eventing GUI and a system for registering input and output events to the server and all that stuff is easy? :/

Making a new eventing GUI and a system for registering input and output events to the server and all that stuff is easy? :/
I'm misunderstanding your request, you want a whole new event GUI system?

I thought you only wanted more input events based around server occurrences

I'm misunderstanding your request, you want a whole new event GUI system?

I thought you only wanted more input events based around server occurrences
this is what I thought

A better save bricks GUI.

Extra Screen Prints.

Input/output events and/or a GUI for it.

Well... this adds more screen space for statistical data.  This matters in an RPG where you may want your health displayed top right, with your mana below it...perhaps energy levels.  If you have a buff or not...  This will be useful.

It should add extra screen prints to areas of the player's visual space.  This includes the corners, extra center prints, some different bottom print locations and such.  It should be as simple as setting client -> bottomPrint currently is.

---

Inventory System w/GUI

GUI + Script

Everyone has been wanting this for years.  Please do it?  It's literally a backpack system for Blockland.  Roleplaying games have these.

With a set hotkey, customizable by RTB settings (as I want this to be server based), a player can open a personal backpack of items that looks like the brick menu.  Instead of listed bricks, it'll have items that have been picked up by the player or added through an "add item to backpack" output event.  The player can click items in the backpack, and instead of a brick selector, it'll have the players toolbelt (what we have now, the area that holds the hammer, printer and wrench) which will function as the equip screen.

---

The list system is forgeted up.  I give up.
« Last Edit: March 07, 2013, 12:01:54 AM by Jerkface »

A better save bricks GUI.

I'm not going to forget around with actually saving, but I can create a more clean GUI for it.

Extra Screen Prints.

Input/output events and/or a GUI for it.

Well... this adds more screen space for statistical data.  This matters in an RPG where you may want your health displayed top right, with your mana below it...perhaps energy levels.  If you have a buff or not...  This will be useful.

It should add extra screen prints to areas of the player's visual space.  This includes the corners, extra center prints, some different bottom print locations and such.  It should be as simple as setting client -> bottomPrint currently is.

---

Inventory System w/GUI

GUI + Script

Everyone has been wanting this for years.  Please do it?  It's literally a backpack system for Blockland.  Roleplaying games have these.

With a set hotkey, customizable by RTB settings (as I want this to be server based), a player can open a personal backpack of items that looks like the brick menu.  Instead of listed bricks, it'll have items that have been picked up by the player or added through an "add item to backpack" output event.  The player can click items in the backpack, and instead of a brick selector, it'll have the players toolbelt (what we have now, the area that holds the hammer, printer and wrench) which will function as the equip screen.

---

The list system is forgeted up.  I give up.

I can do these both, however it will require a client sided mod, is that okay ?

I'm misunderstanding your request, you want a whole new event GUI system?

I thought you only wanted more input events based around server occurrences
I want an eventing GUI that only has events specific to the server. So there might be an event like onPlayerKill>Client (Killer)>incScore>[1] but the GUI wouldn't have any events that there would be normally.

Quote from: Some Guy
Server events:
There would be another button on the escape menu, admin only, and would allow you to apply events to the server.
Input Events:
OnPlayerJoin: When a player joins the server.
OnPlayerLeave: When a player leaves the server.
OnPlayerBuild: When a player builds a brick.
OnPlayerTouchGround: When a player touches the ground.
OnPlayerTouchWater: When a player touches the water.
And possibly more.
« Last Edit: March 07, 2013, 07:49:40 AM by jes00 »

Slayer addon- Kill hiding
Type: extention script
I ned this addon because the current server i am making requires it.

Description: it would be a box you would chech in slayer team option to hide the kill messages for that team only, and replacing it with "blockhead has murdered!" But this would only apply for teams with the hide kills box checked.


Can't you use this one?
http://forum.returntoblockland.com/dlm/viewFile.php?id=2488
No i cant  because that hides the enitre server, i want one team to be hidden

I'm not going to forget around with actually saving, but I can create a more clean GUI for it.

I can do these both, however it will require a client sided mod, is that okay ?

If it requires it, then yes, that's fine.

As long as it's made public.  We all need these things.