// minigame variables |
$MiniGame::Enabled | bool | 0 : 1 |
$MiniGame::GameColor | integer | 0 : 9 |
$MiniGame::InviteOnly | bool | 0 : 1 |
$MiniGame::IncludeAllPlayersBricks | bool | 0 : 1 |
$MiniGame::PlayersUseOwnBricks | bool | 0 : 1 |
$MiniGame::Points_BreakBrick | integer | -9999 : 9999 |
$MiniGame::Points_PlantBrick | integer | -9999 : 9999 |
$MiniGame::Points_KillPlayer | integer | -9999 : 9999 |
$MiniGame::Points_KillSelf | integer | -9999 : 9999 |
$MiniGame::Points_Die | integer | -9999 : 9999 |
$MiniGame::RespawnTime | seconds | 0 : 300 |
$MiniGame::VehicleRespawnTime | seconds | 0 : 300 |
$MiniGame::BrickRespawnTime | seconds | 0 : 300 |
$MiniGame::UseSpawnBricks | bool | 0 : 1 |
$MiniGame::FallingDamage | bool | 0 : 1 |
$MiniGame::WeaponDamage | bool | 0 : 1 |
$MiniGame::SelfDamage | bool | 0 : 1 |
$MiniGame::VehicleDamage | bool | 0 : 1 |
$MiniGame::BrickDamage | bool | 0 : 1 |
$MiniGame::EnableWand | bool | 0 : 1 |
$MiniGame::EnableBuilding | bool | 0 : 1 |
$MiniGame::EnablePainting | bool | 0 : 1 |
|
// These go by ui name, 0 for none |
$MiniGame::PlayerDataBlockName | string/ui name | No-Jet Player |
$MiniGame::StartEquipName0 | string/ui name | Sword |
$MiniGame::StartEquipName1 | string/ui name | 0 |
$MiniGame::StartEquipName2 | string/ui name | 0 |
$MiniGame::StartEquipName3 | string/ui name | 0 |
$MiniGame::StartEquipName4 | string/ui name | 0 |
|
//server config |
$Server::BrickRespawnTime | integer | 1000 : 300000 |
$Server::ClearEventsOnClientExit | bool | 0 : 1 |
$Server::MaxBricksPerSecond | integer | 1 : 1000 |
$Server::MaxPhysVehicles_Total | integer | 0 : 20 |
$Server::MaxPlayerVehicles_Total | integer | 0 : 200 |
$Server::Quota::Environment | integer | 20 : 5000 |
$Server::Quota::Item | integer | 5 : 100 |
$Server::Quota::Misc | integer | 10 : 9999 |
$Server::Quota::Player | integer | 0 : 100 |
$Server::Quota::Projectile | integer | 5 : 200 |
$Server::Quota::Schedules | integer | 10 : 1000 |
$Server::Quota::Vehicle | integer | 0 : 100 |
$Server::QuotaLAN::Environment | integer | 20 : 5000 |
$Server::QuotaLAN::Item | integer | 5 : 100 |
$Server::QuotaLAN::Misc | integer | 10 : 9999 |
$Server::QuotaLAN::Player | integer | 0 : 100 |
$Server::QuotaLAN::Projectile | integer | 5 : 200 |
$Server::QuotaLAN::Schedules | integer | 10 : 1000 |
$Server::QuotaLAN::Vehicle | integer | 0 : 100 |
$Server::WelcomeMessage | string | Welcome to the server! |
$Server::WrenchEventsAdminOnly | bool | 0 : 1 |
|
$GameMode::BrickOwnership | string | Host : SavedOwner *if not set will default to public |