Author Topic: VCE - Bot variables  (Read 1076 times)

Just as the title says, VCE Bot variables could come in handy.

That includes adding ifvariable; modvariable on the bots.
Maybe all the <var:player:...> stuff replaced with <var:bot:...> ?



Why not put variables on the brick and reset them when the bot spawns?

Because you still can't get the bot health with sole events on the brick. Nonetheless when you damage it.

Just adding a "bot" scope wouldn't necessarily let you get the bot health.

<var:bot:health>, basically, more or less like it works with <var:vehicle:health> and <var:player:health>. Not sure what is a "scope".

I don't understand why people keep posting workarounds for flaws in VCE rather than fix and update VCE.
Yes. VCE Bot vars would be great.