Author Topic: Can Blockland (dedicated) even start up on my computer?  (Read 2146 times)

I'm trying to run a server on my older computer, but it's crashing even before the Launcher appears or any console window.
It's a 700MHz AMD Athlon with 384MB of RAM, and it's running Arch. Video drivers and the like are all installed.

I'm assuming it's not an issue with Wine because everything else running through it is working fine. There's no logs of anything either.

It's doing this:

and that's it. No files or folders are ever made.

I've even tried setting Wine to run under 98, 2000, Vista, 7, and 8 and they're all doing the same thing.

I can confirm dedicated servers do work under Linux, I use to host 3 sometimes 4 on one computer with it, but I had to give said computer away to my grandparents who have never even turned it on.

Forgot to mention this, in case it's of any use:
Code: [Select]
Unhandled exception: illegal instruction in 32-bit code (0x004fdd8b).
Register dump:
 CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
 EIP:004fdd8b ESP:0032fd64 EBP:0032fe40 EFLAGS:00010202(  R- --  I   - - - )
 EAX:00d01040 EBX:00000000 ECX:00d01040 EDX:00000000
 ESI:00d01040 EDI:007ec26c
Stack dump:
0x0032fd64:  007ec26c 00d01040 0032fe40 00000000
0x0032fd74:  004fde3f 000005dc 00000000 007ec268
0x0032fd84:  004c2390 00000008 007ec268 006d68a7
0x0032fd94:  7b8589f0 0075d25c 7c3634a5 7ffdf000
0x0032fda4:  006d1633 0075d000 0075e8d4 006d1504
0x0032fdb4:  7ffdf000 7b8b6000 bcf186a6 50f8ca51
Backtrace:
=>0 0x004fdd8b in blocklandlauncher (+0xfdd8b) (0x0032fe40)
  1 0x7b85fc5c call_process_entry+0xb() in kernel32 (0x0032fe58)
  2 0x7b860ffb in kernel32 (+0x50ffa) (0x0032fe98)
  3 0x7bc78690 call_thread_func_wrapper+0xb() in ntdll (0x0032feb8)
  4 0x7bc7b68f call_thread_func+0x9e() in ntdll (0x0032ff98)
  5 0x7bc7866e RtlRaiseException+0x21() in ntdll (0x0032ffc8)
  6 0x7bc4d831 call_dll_entry_point+0x530() in ntdll (0x0032ffe8)
  7 0xb75e748d wine_call_on_stack+0x1c() in libwine.so.1 (0x00000000)
  8 0xb75e756e wine_switch_to_stack+0x2d() in libwine.so.1 (0xbf8ac8a8)
  9 0x7bc5342f LdrInitializeThunk+0x3be() in ntdll (0xbf8ac918)
  10 0x7b867828 __wine_kernel_init+0xbf7() in kernel32 (0xbf8ada38)
  11 0x7bc53b0b __wine_process_init+0x18a() in ntdll (0xbf8adac8)
  12 0xb75e500e wine_init+0x2ad() in libwine.so.1 (0xbf8adb38)
  13 0x7bf00dbb main+0x8a() in <wine-loader> (0xbf8adf88)
  14 0xb742b825 __libc_start_main+0xf4() in libc.so.6 (0x00000000)
0x004fdd8b: xorps %xmm0,%xmm0
Modules:
Module Address Debug info Name (67 modules)
PE   400000-  90b000 Export          blocklandlauncher
ELF 7b800000-7ba45000 Dwarf           kernel32<elf>
  \-PE 7b810000-7ba45000 \               kernel32
ELF 7bc00000-7bcda000 Dwarf           ntdll<elf>
  \-PE 7bc10000-7bcda000 \               ntdll
ELF 7bf00000-7bf04000 Dwarf           <wine-loader>
PE 7c360000-7c3b6000 Deferred        msvcr71
ELF 7e025000-7e05c000 Deferred        uxtheme<elf>
  \-PE 7e030000-7e05c000 \               uxtheme
ELF 7e05c000-7e062000 Deferred        libxfixes.so.3
ELF 7e062000-7e06d000 Deferred        libxcursor.so.1
ELF 7e06d000-7e07d000 Deferred        libxi.so.6
ELF 7e07d000-7e088000 Deferred        libxrandr.so.2
ELF 7e088000-7e093000 Deferred        libxrender.so.1
ELF 7e093000-7e099000 Deferred        libxxf86vm.so.1
ELF 7e099000-7e09d000 Deferred        libxinerama.so.1
ELF 7e09d000-7e0a4000 Deferred        libxdmcp.so.6
ELF 7e0a4000-7e0a8000 Deferred        libxau.so.6
ELF 7e0a8000-7e0ca000 Deferred        libxcb.so.1
ELF 7e0ca000-7e0e4000 Deferred        libice.so.6
ELF 7e0e4000-7e21a000 Deferred        libx11.so.6
ELF 7e21a000-7e22d000 Deferred        libxext.so.6
ELF 7e23e000-7e2d4000 Deferred        winex11<elf>
  \-PE 7e250000-7e2d4000 \               winex11
ELF 7e2e4000-7e30e000 Deferred        libexpat.so.1
ELF 7e30e000-7e347000 Deferred        libfontconfig.so.1
ELF 7e347000-7e357000 Deferred        libbz2.so.1.0
ELF 7e357000-7e36e000 Deferred        libz.so.1
ELF 7e36e000-7e40b000 Deferred        libfreetype.so.6
ELF 7e40b000-7e516000 Deferred        comctl32<elf>
  \-PE 7e410000-7e516000 \               comctl32
ELF 7e516000-7e58f000 Deferred        shlwapi<elf>
  \-PE 7e520000-7e58f000 \               shlwapi
ELF 7e58f000-7e7c2000 Deferred        shell32<elf>
  \-PE 7e5a0000-7e7c2000 \               shell32
ELF 7e7c2000-7e7e8000 Deferred        iphlpapi<elf>
  \-PE 7e7d0000-7e7e8000 \               iphlpapi
ELF 7e7e8000-7e81e000 Deferred        ws2_32<elf>
  \-PE 7e7f0000-7e81e000 \               ws2_32
ELF 7e81e000-7e83a000 Deferred        wsock32<elf>
  \-PE 7e820000-7e83a000 \               wsock32
ELF 7e83a000-7e865000 Deferred        msacm32<elf>
  \-PE 7e840000-7e865000 \               msacm32
ELF 7e865000-7e8e9000 Deferred        rpcrt4<elf>
  \-PE 7e870000-7e8e9000 \               rpcrt4
ELF 7e8e9000-7ea2b000 Deferred        ole32<elf>
  \-PE 7e900000-7ea2b000 \               ole32
ELF 7ea2b000-7eae2000 Deferred        winmm<elf>
  \-PE 7ea30000-7eae2000 \               winmm
ELF 7eae2000-7eafc000 Deferred        version<elf>
  \-PE 7eaf0000-7eafc000 \               version
ELF 7eafc000-7eb6d000 Deferred        advapi32<elf>
  \-PE 7eb10000-7eb6d000 \               advapi32
ELF 7eb6d000-7ec8a000 Deferred        gdi32<elf>
  \-PE 7eb80000-7ec8a000 \               gdi32
ELF 7ec8a000-7edeb000 Deferred        user32<elf>
  \-PE 7eca0000-7edeb000 \               user32
ELF 7efb0000-7efbd000 Deferred        libnss_files.so.2
ELF 7efbd000-7f000000 Deferred        libm.so.6
ELF b73f1000-b73fa000 Deferred        libsm.so.6
ELF b73fc000-b7401000 Deferred        libdl.so.2
ELF b7403000-b7409000 Deferred        libuuid.so.1
ELF b7412000-b75c3000 Dwarf           libc.so.6
ELF b75c3000-b75de000 Deferred        libpthread.so.0
ELF b75de000-b7721000 Dwarf           libwine.so.1
ELF b7722000-b7744000 Deferred        ld-linux.so.2
ELF b7744000-b7745000 Deferred        [vdso].so
Threads:
process  tid      prio (all id:s are in hex)
00000008 (D) C:\Program Files\Blockland\BlocklandLauncher.exe
00000009    0 <==
0000000e services.exe
00000020    0
0000001f    0
00000019    0
00000018    0
00000017    0
00000015    0
00000010    0
0000000f    0
00000012 winedevice.exe
0000001d    0
0000001a    0
00000014    0
00000013    0
0000001b plugplay.exe
00000021    0
0000001e    0
0000001c    0
00000022 explorer.exe
00000023    0
Probably not, I'm assuming.

I think maybe if you run it on Windows XP it will work (maybe)

I think maybe if you run it on Windows XP it will work (maybe)
Except the thing is, I don't have an XP disc, and I have a few other things running.

Has the game run once before you attempted to start a dedicated server?

Has the game run once before you attempted to start a dedicated server?
It's doing the same.
I could try to copy over Blockland from my laptop and see if that runs.

Which it didn't. :x
I think I'll just try to find a XP disc somewhere. I was using Arch in the first place because of how little resources it uses.

Which it didn't. :x
I think I'll just try to find a XP disc somewhere. I was using Arch in the first place because of how little resources it uses.
I have an iso if you want. I could give you it tomorrow cause I'm on my phone :/ You could also try ReactOS.

I have an iso if you want. I could give you it tomorrow cause I'm on my phone :/ You could also try ReactOS.
I found a disc, no worries.
ReactOS is horrible. Everything within that OS is essentially run through Wine, and it's not ready for something like that.

Ok I didn't know that :P

Ok well uh, bad news.

It's doing it on Windows too, it's not a Linux issue. Drivers and Windows are up-to-date.

Woha woha hold up, for some reason the portable app version works?
?????????????

Woha woha hold up, for some reason the portable app version works?
?????????????
...er at least the Launcher does. The game itself is still crashing.

I went back and looked at the log from the launcher in the portable app. Apparently it's v20's launcher?
Code: [Select]
//-------------------------- 3/27/2013 -- 13:36:40 -----
Set profile path to .
Processor Init:
   AMD Athlon, ~700 Mhz
     (timed at roughly 699 Mhz)
   FPU detected
   MMX detected
   3DNow detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1361
Module Directory: G:/Blockland1
Profile Path: .
Total Ram: 383 MB
OS: Windows XP Professional Service Pack 2 (build 2600)
--------- Parsing Arguments ---------
argc = 3
argv[0] = G:\Blockland1\BlocklandLauncher.exe
argv[1] = -profilePath
argv[2] = .
Parsing command line arguments: -profilePath .
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
Setting screen mode to 640x480x32@60hz (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: RADEON 7000 DDR x86/MMX/3DNow!
  Version: 1.3.1072 WinXP Release
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 3)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1
  GL_ARB_vertex_buffer_object

Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
83786 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
Writing out game files...
launcherRunGame ./Blockland.exe
  args: -profilePath .
Trying to launch game with CreateProcess, binary is './Blockland.exe'
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...

I know it worked with those specs on previous versions. Does the dedi server work?