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Castle Story is a mix between an RTS and a Voxel based game by Sauropod Studios. In this game you are given a couple of yellow dudes(bricktrons) to do your bidding, and your task is to build castles and fight against other players or the creatures that lurk.
The goal is to explore a vast landscape full of mysteries and dangers, all while defending your castle against onslaughts of hostile creatures and even other players.
Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunneling through a mountain is all possible and even necessary to keep your Bricktrons safe.
Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience. When it turns Night the game will turn very aggressive spawning monsters to appear to destroy your precious Bricktrons.
THIS GAME IS STILL IN DEVELOPMENTYou can visit the creators' website
here.Their first demonstration of the game
here.Not very much info has been released about this game yet so here's some eye candy:
Building stairs:

A Bricktron:

A pretty castle:

Jackpot:

Island:
