make pacman!
I'm tempted to. :o
I was trying to fix the collision in Avoider as it's not 100% perfect, and literally everything I've tried does not work on all 4 sides.
Right now in the download, it's:
if(%posx >= %astx && %posx <= %astx + %astextx && %posy >= %asty && %posy <= %asty + %astexty)
(%posx = ship position, %polovetx = ship's width, %astx = asteroid position, %astextx = asteroid width, and smiliarly with the y ones)
except that doesn't work 100%.
I have made the asteroids a little less jittery and centered the ship though. That'll be updated when this is fixed and I should be done with it completely once it is fixed.