The shadows aren't THAT bad come on now. One thing I forgot to mention is that I was reading a Q/A about the dynamic lighting on the Roblox blog and someone asked if their current fog feature could work with the dynamic lighting, meaning if you put a light source in a foggy area it will sort of make that area have less fog. I am wondering if Blockland can do this since fog was released the same time shaders were, I tried it myself and it didnt look too great but maybe I was doing somethig wrong.