Author Topic: StarMade - Ahhhh Big Ships  (Read 165532 times)

everyone needs to check the faction news when they log on.

merc, begin recovery operations of power plants on the homeworld


Factions appear to have reset themselves again.

forget, did someone else set up Arstotzkan confederacy?

Damnit I am stuck with my own cave that I sealed.


forget, did someone else set up Arstotzkan confederacy?
I've made a temporary faction made just for now, if you want, I can set up Arstotzkan Confederacy.

But because of the reset, faction modules where registered to the ID: 10003, which is now Soulless And we cant get to our ships, except by salvaging the faction modules.
I did get a couple ships with Steemer at -11, -8, 22.
« Last Edit: May 31, 2013, 04:18:38 PM by Pah1023 »


alright, I invited pah, pie, merc, harm, and evar

you guys are in charge of inviting everyone else

someone invite me pls

alright, I invited pah, pie, merc, harm, and evar

you guys are in charge of inviting everyone else
Can't invite, don't have permission to.

Also, merc, before you join, remove the faction modules at the shop.


Edit: Who messed with the base? Part of the tops messed up.
I fixed it already though.

Double Edit: Happened again, dunno what the heck it could be, but, I think someone is messing with me.

Triple Edit: Suspecting MichaelSeph, when I said it on the server, he said "heh", then "I mean, "(forgot the rest).
As I went up the plex lifter, it disappeared, looking for a build cube on the planet.
« Last Edit: May 31, 2013, 08:39:38 PM by Pah1023 »


Set your planet as the faction base, scheme fixed salvage bug

Set your planet as the faction base, scheme fixed salvage bug

My planet?

I will do that as soon as I can.

urrgghhhh as soon as doom updates Nass ill get on and hand out promotions