Author Topic: Heat Mod V4 (Small Update 4/21/13)  (Read 10885 times)

*hugs*
no homo that was a loving BEAR HUG

Okay, I can't figure out how to get this to work.

I've tried SetHeat and AddHeat, and it doesn't work. How am I supposed to get this to work? Evening doing:

onActivate -> Player -> SetHeat -> 0

And it doesn't kill me or do anything. Yes, the mod is enabled through RTB.

heat only works in a minigame

heat only works in a minigame

then this is pretty much useless for me, sorry

then this is pretty much useless for me, sorry

Why is it useless? You just gotta make a Minigame

Why is it useless? You just gotta make a Minigame

For me it is, because I was hoping to make myself a freelance rp with heat in it, without starting a minigame with hazardous situations.

disable player damage lol

disable player damage lol

yunounderstand

It still doesn't matter because some of the mods I use bypass the weapon damage off for some reason. Even outside of MG.

heres a version that doesn't require a minigame

i'll add a minigame/no minigame pref in the next version

heres a version that doesn't require a minigame

i'll add a minigame/no minigame pref in the next version

danku

Pfft.

I already made a private mod that does this.

But that doesn't matter because it was private anyways, well done. Mine didn't have quite as much flexibility.
I tested that

V1 ---> V2

Added Events
Brick > setHeatBrick - Makes any brick a heat brick
Player > isAffectedByHeat - Makes them be affected by heat/not

added supports for changing prefs
added supports for tactical player

added rtb pref
Minigame Required
« Last Edit: April 18, 2013, 07:13:45 PM by swollow »

awesome, I am going to use this for sure.

You should add overheating and you start to die. Also instead of a heat block, you could add a cold block to cool the player down.

holy stuff I love you so much omfg