Author Topic: Would it be possible to make this?  (Read 1299 times)

It would be amazing to add a bit of ROBLOX's physics.
For example, when you go on a fakekilled brick, you fall through it
But with ROBLOX you stay on it.
Would this be possible or is there too many engine limits
?

lol nice copy of a GD thread

but i dont think this is currently possible unless you made a hacky script to place a second blb shape into the next brickspace, along with a textured blb object that is diagonal and stuff.

tl;dr no

No, this is not possible. Brick physics are handled by the client in Blockland (which gets rid of lag), so the server cannot interact with them.

No, this is not possible. Brick physics are handled by the client in Blockland (which gets rid of lag), so the server cannot interact with them.

yeah this too.


If fakekilled brick physics ever get better, something I'd love to see is bricks being able to push players around or even damage them.

If fakekilled brick physics ever get better, something I'd love to see is bricks being able to push players around or even damage them. Bricks being able to be pushed by other bricks.


That's already in the game.
How would you do it than?

How would you do it than?
Fakekill multiple bricks and they collide with each other?

Fakekill multiple bricks and they collide with each other?
No, I'm saying bricks that have collision. If they have no collision then it's kind of lame.

No, I'm saying bricks that have collision. If they have no collision then it's kind of lame.
So you mean bricks colliding with players

So you mean bricks colliding with players

the current fakekilledbrick colliding with the player is like half functional.