Author Topic: Help me create enemies/allies  (Read 3123 times)

I don't need you to create the sprites, I can manage on creating them myself; I just need ideas for enemies for my game. It's gonna be a platform shooter, in the fantasy ages.

Code: [Select]
Enemy Name: His name
Enemy HP: How many health points he should have, max is 1000
Enemy Kill Strategy: How to kill him
Enemy AI: What the enemy does

Code: [Select]
Ally Name: His name
Ally HP: How many health points he should have, max is 1000
Ally: What the ally does to defend the player
« Last Edit: April 24, 2013, 09:58:43 PM by PurpleMetro »

Enemy Name : Blob
Enemy HP : 10
Enemy Kill Strategy : Fire, fast shooting gun, fast sword.
Enemy AI : Splits into one, then the other does, and so fourth.

Enemy name: your mom
Enemy HP: ∞
Enemy Kill Strategy: give her bacon
Enemy AI: sits there and does nothing

Enemy Name: Wizardbot
Enemy HP: 50
Enemy Kill Strategy: use water for maximum efficiency
Enemy AI: Caster style like terraria

Enemy: ultra1337666monsterofawesomen ess /sarcasm
Enemy HP: 360
Enemy kill: Sword x7,Gun x10
Enemy AI: He scratches you and minuses 20 HP from you.
« Last Edit: April 24, 2013, 09:41:11 PM by Executive »

enemy name: frightened rat
enemy hp: 1
enemy kill strategy: ranged weapons
enemy ai: runs from the player

brilliant

Enemy Name: Jrerim
Enemy HP: 235
Enemy Kill Strategy: Whatever.
Enemy AI: Possesses player allies to try and sneak kill the player. :D

Glass
20 HP
Gives money to player and spams code

Sorry, I had too

Enemy name: Dragonoid (dragon and humanoid mixed, i tried lol)
Enemy HP: 150
Enemy kill strategy: Dodge fireballs and claws, use melee/ranged
Enemy AI: Shoots fireballs, claws at you, is mostly stationary. may move toward you from off the screen.

Sprites are probably optional now I guess, I suggest regular enemies for 16x16 sprites as they will be scaled up to 32x32 when added in.

Enemy Name: Dwarf
Enemy HP: 12
Enemy Kill Strategy: Any weapon.
Enemy AI: Runs around randomly. If it sees a player, it runs to hit them, then runs back and repeats.

enemy name: frightened rat
enemy hp: 1
enemy kill strategy: ranged weapons
enemy ai: runs from the player

brilliant
lol'd

Super dancing man
50Hp
Music and lights!
Side to side, small dance hops

lol'd
it could be good for a tutorial where your first mission is to kill the rats in the wine cellar of the tavern

Jellyfish
1000 HP
Nothing
Chases you and stings you in the water at super fast speeds.
End boss

Enemy Name : Magic-Powered Crossbow Turret
Enemy HP : 150
Enemy Kill Strategy : Melee swings, Electrical magic, Fire magic, Spears
Enemy AI: Shoots crossbow bolts at you, stands in one spot, can be controlled by a human enemy AI with a greater chance of hitting you

Enemy Name : Mercenary
Enemy HP : 120
Enemy Kill Strategy : Arrows, melee swings, any offensive magic
Enemy AI : Runs and hits you, small chance of blocking attacks, can control crossbow turrets