Author Topic: Free For All Arena - Organized Deathmatching! *WAREHOUSE!*  (Read 4448 times)



I remember this holystuffholystuff yes

On your old one (cant remember how old) I built an office 1v1 arena, one of my favorite servers easily.

I actually have an old video of that, Infact I think you were in it.

I remember Cucumberdude had something like this a long time ago. There was a lobby area with a weapon shop, an afk room, a lounging room, spectating rooms, and another room where you choose what arena you wish to fight in. It was a lot of fun, hopefully this will be, too.

I've always wanted to/tried to make something similar to this, but I always find myself running out of ideas or having event trouble.

lobby is love

should have like, a huge table in the middle where that empty space is with a 3D map of each arena

We're gunna do some beta testing here a few moments if you'd like to give it a shot and report some bugs.

I remember this, Dark!

I'll drop by sometime

I wish I could join, it's constantly full

rage loving inducing

to people who usually rape with this pack
you may be raped
repeatedly

I was disappointed with the server. I don't think this weapon pack works for this type of game, and I'm not saying that the weapon pack is bad. I just think this isn't the type of game for them. The shotguns dominated, skilled players found themselves dieing 5 seconds into the game, and there were very few choices for gun load-outs.

It was also difficult to get into a game to begin with. You have to spam-click in order to get a spot in the next game, and even then, sometimes you didn't get in.

The build is nice and the concept is great, but the execution wasn't as well done as I thought it would be.

I suggest a different set of weapons, a different way of joining games, and more games going on at once. The server also needs a goal. There is nothing to shoot for. Maybe you can unlock weapons as you get more points, but do something.

I was disappointed with the server. I don't think this weapon pack works for this type of game, and I'm not saying that the weapon pack is bad. I just think this isn't the type of game for them. The shotguns dominated, skilled players found themselves dieing 5 seconds into the game, and there were very few choices for gun load-outs.

I do agree shotguns were quite over powered. I will look into this and change those things

It was also difficult to get into a game to begin with. You have to spam-click in order to get a spot in the next game, and even then, sometimes you didn't get in.

I realize it's not the most effective way to execute this. I think it's because the server players were far greater than what I needed. I can say we are already making new areas to accomodate large ammounts of players.

The build is nice and the concept is great, but the execution wasn't as well done as I thought it would be.

I suggest a different set of weapons, a different way of joining games, and more games going on at once. The server also needs a goal. There is nothing to shoot for. Maybe you can unlock weapons as you get more points, but do something.

Again, I can't do automatic. I've tried and things just broke to often, making it a dud.

This is why I have betas, to find things out like this. I will do my best to fix the issues at hand and try to make your experience better next time.

I still have a lot of work to do before this is fully complete. I do agree it's lacking an objective but I was just looking for bugs so It's no where close to being finished.
« Last Edit: April 27, 2013, 11:56:26 AM by DarkStride »

do you mind if I make some maps

No please do. I do have a custom colorset however, that I made. You may want to join and do it, or I can send you the file.

No please do. I do have a custom colorset however, that I made. You may want to join and do it, or I can send you the file.

Could I have the file, please?

Thanks.