Author Topic: Blockland.exe not found  (Read 1559 times)

Hello all, After 5 reinstalls and multiple reboots, I have finally decided to ask for assistance.

I just duel booted my macbook pro (it was cheep at the time, ok?) with windows 7, installed drivers for all the devices, and it works for all other applications.

From the looks of it, it can not find blockland.exe in my documents folder, nor could I find it when I went there.

Launcher log:
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//-------------------------- 5/1/2013 -- 21:27:15 -----
Processor Init:
   Intel Pentium III, ~2.40 Ghz
     (timed at roughly 2.42 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1511
Module Directory: C:/Program Files/Blockland
Profile Path: C:\Users\Henry\Documents\Blockland/
Total Ram: 2023 MB
OS: Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
--------- Parsing Arguments ---------
argc = 2
argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe
argv[1] = -firstRun
Parsing command line arguments: -firstRun
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 0
  fixedFrame size = 3
  caption size    = 22
  maxWindowWidth  = 1434
  maxWindowHeight = 872
Setting screen mode to 640x480x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce 9600M GT/PCI/SSE2
  Version: 3.3.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 22
  maxWindowWidth  = 1434
  maxWindowHeight = 872
Setting screen mode to 640x480x32@60hz (w)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
59 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/ffffffffffffffffffffffffffffffffffffffff.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 22
 - Request was for 'http://cloud.blockland.us/blobs/ffffffffffffffffffffffffffffffffffffffff.bz2'
CDN Download finished
Removed 1 file requests due to download prefs
Writing out game files...
Skipping file Unable to open  with hash , could not parse hash.
launcherRunGame C:\Users\Henry\Documents\Blockland//Blockland.exe
  args: -firstRun
Doesn't look like 'C:\Users\Henry\Documents\Blockland//Blockland.exe' exists, trying to launch anyway!
Trying to launch game with CreateProcess, binary is 'C:\Users\Henry\Documents\Blockland//Blockland.exe'
CreateProcess failed with 0, trying system - note launcher will run while game is active!
system returned 1, took 0
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...

Im having a similar error. I have the launcher but a Blockland.exe was never created for it to run. I am on windows 8 and was thinking it had to be related but as this post is about windows 7 im not sure now.

Is it a possibility we got corrupted downloads?

I have attempted to transfer my blockland.exe and key and everything from my gfs computer where it works fine, but it asks me to download the latest version. I do and then it starts up the launcher again and then comes up with the same window. Is there something wrong with the downloading of the exe at this time for people who recently downloaded it?

I am experiencing the same exact problem.
I play blockland at my local library because I don’t have an internet connection at home.
What I do is I copied my blockland launcher file and key file to a flash drive and launch blockland from that once I get to the library and it worked fine, but recently it has been having these exact problems.
I have not been able to re-download blockland (http://cloud.blockland.us/blockland_setup.exe is blocked by that stupid CIPA) so I don’t know if re-installing will fix it.
sometimes i play blockland offline at home (and it works just fine) so i tried copying all the Blockland files to the flash drive which almost works, now it says that the main.cs.dso file is version 190 instead of version 210.

It has worked the most recent time I used the launcher now, I recommend everyone who was experiencing this problem try downloading again and see if it works.

i tried using the portable blockland thing and it has worked just fine ever since

I am experiencing the same exact problem.
I play blockland at my local library because I don’t have an internet connection at home.
What I do is I copied my blockland launcher file and key file to a flash drive and launch blockland from that once I get to the library and it worked fine, but recently it has been having these exact problems.
I have not been able to re-download blockland (http://cloud.blockland.us/blockland_setup.exe is blocked by that stupid CIPA) so I don’t know if re-installing will fix it.
sometimes i play blockland offline at home (and it works just fine) so i tried copying all the Blockland files to the flash drive which almost works, now it says that the main.cs.dso file is version 190 instead of version 210.

Download Blockland from http://cloud.blockland.us/Blockland_Setup.exe. The file name is case sensitive.

I am experiencing the same exact problem.
I play blockland at my local library because I don’t have an internet connection at home.
What I do is I copied my blockland launcher file and key file to a flash drive and launch blockland from that once I get to the library and it worked fine, but recently it has been having these exact problems.
I have not been able to re-download blockland (http://cloud.blockland.us/blockland_setup.exe is blocked by that stupid CIPA) so I don’t know if re-installing will fix it.
sometimes i play blockland offline at home (and it works just fine) so i tried copying all the Blockland files to the flash drive which almost works, now it says that the main.cs.dso file is version 190 instead of version 210.
Damn your local library actually has computers that can run Blockland? Nice.

ya it is. they didn't use to though

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Blockland Launcher v20 build 1511wait what?