Author Topic: Something else that can display VCE variables?  (Read 2299 times)

honestly this is less of a want and more of an almost-need
there's something I'm really interested in doing (none of your business!!), but I need a way to display a variable on a brick, or something
I could just use center/bottomprint, or whatever, but I don't want them to have to walk around with that constantly on their screen
some way to display it with a brick, similar to the way names appear over players' heads, and the vehicle names addon, is what I'm hoping for
the event for it should work like the way centerprint and those things do, except targeting a brick (also should work with "self" target cus yeah)
you know?

also if this already exists feel free to tell me


http://forum.returntoblockland.com/dlm/viewFile.php?id=3811
You're welcome.
"Not work:
%1-your user name
Minigame/Slayer-score and Team Name
Event VCE
<font:FONT:SIZE>"

:c
thanks anyway, though!

You cannot use fonts with it, but I'm fairly sure you can use VCE variables. Instead of %1, just use <var:cl:name>.

no, I just tried it. doesn't work
« Last Edit: September 24, 2013, 04:29:00 PM by Night Fox »

bump! I'm still thinking about doing the thing I had intended to use something like this with

I'll see if maybe I can just hack in some compatibility directly into that mod.

Edit: By the code it looks like it should have worked in the first place, just one small issue aside (That I don't think would have broken it), but I added that in. I'll test it now to see if it works.
« Last Edit: September 24, 2013, 06:31:51 PM by Pecon »

omg, thank you! <3
even if it doesn't work, thank you for putting forth the effort!

omg, thank you! <3
even if it doesn't work, thank you for putting forth the effort!
Yeah, I tried it out. Some wonky issue with VCE prevents client and player variables from working on them. But you can still use brick variables.

Workaround: Grab a variable from a player/client and duplicate it onto some brick variable, then reference that brick variable in the brickText event.

Yeah, I tried it out. Some wonky issue with VCE prevents client and player variables from working on them. But you can still use brick variables.

Workaround: Grab a variable from a player/client and duplicate it onto some brick variable, then reference that brick variable in the brickText event.

Do global variables work?

"Not work:
%1-your user name
Minigame/Slayer-score and Team Name
Event VCE
<font:FONT:SIZE>"

:c
thanks anyway, though!
Yeah that's what happens when you let Furling post your add-on.
I know I had VCE working with it, I've used it, how did you do your events?
Maybe he broke it, I know he broke my formatting
« Last Edit: September 26, 2013, 12:35:31 AM by Headcrab Zombie »

I know I had VCE working with it, I've used it, how did you do your events?
I have no idea, this is from like, may. I'll try again tonight or tomorrow

Yeah, I tried it out. Some wonky issue with VCE prevents client and player variables from working on them. But you can still use brick variables.

Workaround: Grab a variable from a player/client and duplicate it onto some brick variable, then reference that brick variable in the brickText event.
Whatever you do, could you send it to me?
I'll see if I can get Ephi to somehow turn the ownership over to me and update it.