I seem to be having the same problem as in this thread:
http://forum.blockland.us/index.php?topic=191491.0though he doesn't tell how to fix it,
datablock TSShapeConstructor(PlayerIceHockeyDts)
{
baseShape = "./animations/m.dts";
sequence0 = "./animations/m_root.dsq root";
sequence1 = "./animations/m_back.dsq run";
sequence2 = "./animations/m_back.dsq walk";
sequence3 = "./animations/m_back.dsq back";
sequence4 = "./animations/m_side.dsq side";
sequence5 = "./animations/m_root.dsq crouch";
sequence6 = "./animations/m_root.dsq crouchRun";
sequence7 = "./animations/m_root.dsq crouchBack";
sequence8 = "./animations/m_root.dsq crouchSide";
sequence9 = "./animations/m_look.dsq look";
sequence10 = "./animations/m_headside.dsq headside";
sequence11 = "./animations/m_headup.dsq headUp";
sequence12 = "./animations/m_root.dsq jump";
sequence13 = "./animations/m_root.dsq standjump";
sequence14 = "./animations/m_sit.dsq fall";
sequence15 = "./animations/m_root.dsq land";
sequence16 = "./animations/m_armattack.dsq armAttack";
sequence17 = "./animations/m_armreadyleft.dsq armReadyLeft";
sequence18 = "./animations/m_armreadyright.dsq armReadyRight";
sequence19 = "./animations/m_armreadyboth.dsq armReadyBoth";
sequence20 = "./animations/m_spearready.dsq spearready";
sequence21 = "./animations/m_spearthrow.dsq spearThrow";
sequence22 = "./animations/m_talk.dsq talk";
sequence23 = "./animations/m_death1.dsq death1";
sequence24 = "./animations/m_shiftup.dsq shiftUp";
sequence25 = "./animations/m_shiftdown.dsq shiftDown";
sequence26 = "./animations/m_shiftaway.dsq shiftAway";
sequence27 = "./animations/m_shiftto.dsq shiftTo";
sequence28 = "./animations/m_shiftleft.dsq shiftLeft";
sequence29 = "./animations/m_shiftright.dsq shiftRight";
sequence30 = "./animations/m_rotcw.dsq rotCW";
sequence31 = "./animations/m_rotccw.dsq rotCCW";
sequence32 = "./animations/m_undo.dsq undo";
sequence33 = "./animations/m_plant.dsq plant";
sequence34 = "./animations/m_sit.dsq sit";
sequence35 = "./animations/m_wrench.dsq wrench";
sequence36 = "./animations/m_activate.dsq activate";
sequence37 = "./animations/m_activate2.dsq activate2";
sequence38 = "./animations/m_leftrecoil.dsq leftrecoil";
};
Oh and one question, can you make a player crouch through the server side and how so?